Streak Club is a place for hosting and participating in creative streaks.
And I won the draft, so hooray.
But that doesn't count for a streak, so today I also started working out the rules for handling different categories of random events in my game. Some will just basically be an alert, some will require a decision, and some will kick off a whole conversation with a character.
This is the last big mechanism that needs to be in place before I can call the project prototyped, woop!
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