Also a giant cog, and a bridge and a signpost, and a lot of rocks. Really getting on with Blender now I've found a suitable style. It's kind of ass in terms of interface, but once you have some hotkeys memorised it gets a lot better.

So that was today, just making a ton of assets. Tomorrow will probably be about halfy half assets and actual coding, I need to start on the low hanging fruit like putting in start / end screens and whatnot.

Already starting to plot what sort of thing I might make for the next jam. I think I have a problem.

Daily Gamedev

Do something related to your game every day!

joined 1,363 days ago

2024-04
2024-03
2024-02
2024-01
2023-12

Decade Jam

To help keep members of the Decade Jam on track with their projects!

joined 1,363 days ago