Today I didn't do too much work, I mainly just created a plan for my new secret project. Then I played some games for "inspiration"
I figured the planning was enough for a streak though.

TeaHands3 years ago

Sounds like a non-zero day to me!

More submissions by Keane48 for Decade Jam

I started to learn typing the "proper" way. I'm happy to say I wrote this entire message using only the exact same method because I only got like halfway through!

So I had a spiral into madness today.

  1. Make way to view the chunks that I was pretty sure were working fine
  2. Discover chunks were not in a grid and were in fact in a wacky pattern that made no sense
  3. Spend an hour finding out whats wrong
  4. figure out the chunk viewer was the problem and everything is fine
  5. Sike now that I can see chunks I realize all the platforms are not generating right
  6. Fix it
  7. Decide to do something easy, save data
  8. Uh oh it needs to be saved as a string
  9. Start war with Russia? Maybe? Maybe I started one with Turkey. I'd rather start a war with Russia.
  10. I'll save it as JSON and everything will be solved
  11. The objects have functions in them Oh noE
  12. VVill argues for a good while that functions are objects
  13. What an idiot, am I right?
  14. Give up and switch to minecraft
  15. Write streak club and cry

I added hot dogs which randomly spawn on platforms. Then i added stamina to make you jump less if you have less stamina. Then I made hot dogs give you stamina. Then I fixed about a novemdecillion bugs I created (I googled big number) and made the particles look a lot less bad. The attached image is of some placeholder hot dog art I made that didn't come out bad, but I'm not a pixel artist. the image background is transparent in the actual image but that has a resolution of 9x4 so I decided to screenshot this for your viewing pleasure.

I set up the random generation for the game for LowRezJam. I decided to make it a grid of chunks each with a single platform inside. I had never done something like this so I'm happy with how smoothly it works. I also fixed a problem where when you hit the side of a platform it could disable one of your controls. Then I submitted a streak 2 hours late.

We did some good work today with the physics of the game. Before if you touched a platform with any part of your body you would jump, but now that's only the feet hitbox, and more hitboxes were added for bouncing off the platform like a solid object. I also added a score in the top left-hand corner to tell you how high up you are. The problem is that with the low resolution it can be a bit hard to read, especially when it goes fast, but I think it will work well. The game now feels a lot better and we're on a good track for the end of the jam.

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