So I had a spiral into madness today.
I added hot dogs which randomly spawn on platforms. Then i added stamina to make you jump less if you have less stamina. Then I made hot dogs give you stamina. Then I fixed about a novemdecillion bugs I created (I googled big number) and made the particles look a lot less bad. The attached image is of some placeholder hot dog art I made that didn't come out bad, but I'm not a pixel artist. the image background is transparent in the actual image but that has a resolution of 9x4 so I decided to screenshot this for your viewing pleasure.
I set up the random generation for the game for LowRezJam. I decided to make it a grid of chunks each with a single platform inside. I had never done something like this so I'm happy with how smoothly it works. I also fixed a problem where when you hit the side of a platform it could disable one of your controls. Then I submitted a streak 2 hours late.
We did some good work today with the physics of the game. Before if you touched a platform with any part of your body you would jump, but now that's only the feet hitbox, and more hitboxes were added for bouncing off the platform like a solid object. I also added a score in the top left-hand corner to tell you how high up you are. The problem is that with the low resolution it can be a bit hard to read, especially when it goes fast, but I think it will work well. The game now feels a lot better and we're on a good track for the end of the jam.