So with two weeks to go until my next definite game jam starts (though, let's be real, I'll probably join one by accident in the meantime) it was time to take a step back today and look at all the things I've learned since getting into game dev a month and a half ago.

I want to spend some time looking at things that gave me trouble and learning more about them, for example Unity's 2D lighting caused problems with one of my jam games, but I also need it in my main project so that needs learning about.

Also managed to fit in a quick experiment with point-and-click movement, but most of today was spent dealing with the silithid invasion of our realm in WoW Classic! Priorities.

TeaHands4 years ago

@Keane48 Haters gonna hate

Keane484 years ago

You ruined my life

Keane484 years ago

you stole the 100th submission ):

Daily Gamedev

Do something related to your game every day!

joined 1,570 days ago

2024-11
2024-10
2024-09
2024-08
2024-07

Decade Jam

To help keep members of the Decade Jam on track with their projects!

joined 1,570 days ago