A couple headaches later, I finished the collision. After that was done, I implemented a super simple enemy health bar and finalised various other parts of the enemy class.

Tomorrow, I'm gonna implement some stuff in specific enemies that was left undone, try to come up with a player design (visually) and then, if there's time, go back and check code and do some debugging.

Daily Gamedev

Do something related to your game every day!

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Decade Jam

To help keep members of the Decade Jam on track with their projects!

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