Genre/Style:

2D, Browser, Incremental, Clicker

Gameplay:

An incremental game similar to Cookie Clicker and Clicker Heroes where you must click dirt to dig and uncover bones and skeletons of ancient dinosaurs. Individual bones have a random drop rate in a certain amount of clicks. By finishing a full skeleton you can sell it to collectors and museums and buy better digging tools to speed up the digging process. Uncover more skeletons and upgrade tools and rank up levels.

Digging tools and upgrades include Diggers, Jack Hammers, Excavation Teams and more

  • Many Levels
  • Historically Accurate
  • Huge Selection of Dinosaurs
  • Achievements
  • Informative

This game will be similar to Cookie Clicker and Clicker Heroes in the sense that there are levels and ranks that you must climb by finishing each skeleton and each different dinosaur you uncover represents a new level.

Platform:

PC (Web Browser, Steam)

Inspiration: Cookie Clicker, Clicker Heroes, Jurassic Park


http://i.ytimg.com/vi/MCnQNnGAoEE/maxresdefault.jpg

More submissions by davidp for MDS GDV110 - 'One Game a Day' Assignment

Genre/Style:

3D, Endless Runner, Indie, Third Person

Gameplay:

An endless runner game where you play as a fish who has been flushed down the toilet and is navigating its way through water pipes. You must dodge screws, bolts and broken grates using the left and right arrows on your attempt to get out of the seemingly never ending pipes and into the ocean.

The game will slowly speed up the longer you continue in the pipe and will require faster reflexes and decision making.

Collect fish food on your way for extra points and certain pickups give you abilities like charge where when activated you can smash through grates. Other upgrades are the food magnet and shield which lasts from 10-15 seconds.

No end to the game but increasingly harder obstacles and objects to dodge

Platform:

PC (Steam), Xbox, PS4

Inspiration: Temple Run, Abyss Escape, Depth

Image Used:http://image.apkpure.com/image/screen/com.svpmobile.abyssscape-1=355.png

Genre/Style:

3D, Top Down, RTS, Zombie

Gameplay:

A Real Time Strategy game where instead of controlling towns and villagers you control zombies and are fighting opposing forces (Humans)

Start as a single zombie and you must walk around landscapes like towns, cities, farms and suburbs. Infect as many humans as you can to grow your army to take on enemy players. Similar gameplay to Age of Empires.

Train up your zombies and upgrade them to form packs of elite zombies ranging from many different strengths and abilities. once you have a strong faction of zombies you can attack other enemy bases and structures.

Control scheme borrows from Age of Empires also

  • Highly Detailed Environment
  • Realtime Grass and foliage. Day and Night cycle
  • Elite Zombies and Upgrades
  • Deep Crafting System
  • Real Time Strategic Multiplayer Gameplay

This game will be in a 3D Isometric type artstyle and viewmodel. Similar to Age of Empires

Platform:

PC (Web Browser, Steam)

Inspiration: Age of Empires, Any Zombie Game

Image Used: http://s304.photobucket.com/user/BurningSushi460/media/screen12.jpg.html

Genre/Style:

2D, Pixel Art, Side Platformer, Puzzle, Strategy

Gameplay:

A puzzle strategy game where you play as a horde of ants that must dig and protect yourselves from earthquakes, rain, insects and anteaters. plan your tunnels well so that you have multiple routes and can block off certain exits to keep yourself safe from floods, insects or an anteater tongue.

Control one ant with standard keyboard Up, Down, Left, Right Controls and mouse to guide. Control your fellow ants with number keys on your keyboard with commands to make them group, dig, fight, run and more.

Anteaters will poke their tongue down the tunnel and will stick ants to their tongue and pull them back out to their death. Counter this with fire ants or stinging ants.

  • Many Levels
  • Different types of ants serve different purposes
  • Boss Fights
  • Many threats
  • Puzzle based strategy
  • Multiplayer

This game will be in a pixel art 2d artstyle

Platform:

PC (Web Browser, Steam)

Inspiration:

Image Used: http://www.ludumdare.com/compo/wp-content/uploads/2012/04/antheronotobvious1.png

Genre/Style:

2D, Pixel Art, Side Platformer, Puzzle, Strategy

Gameplay:

A puzzle platformer game where you play as a superhero who uses a crossbow to zipline and kill enemies. holding right click brings up a laser guide preview demonstrating where the zip line is going to shoot. Using this you can take out enemies while arriving at your destination across a room or level. Arrows are limited so you must strategize and plan your shots wisely to get you through the level and take out all the enemies and collect secret tokens for extra points!

  • Many Levels
  • Different Styled Crossbows
  • Boss Fights
  • Highly Detailed Pixel Art
  • Co-Op
  • Multiplayer Campaign

This game will be in a similar art style to games like Gunpoint, Witchmarsh and Slain. Also fluid gameplay mechanics like Super Meat Boy open a window for speed running possibilities

Platform:

PC (Web Browser, Steam)

Inspiration: Gunpoint, Witchmarsh(Art) Super Meat Boy, SpeedRunners


Image Used: http://cdn.kinguin.net/media//category/4/_/4_1298.jpg

Genre/Style:

3D, Adventure, Action, Thriller

Gameplay:

In Shapeshifter you play as a man with the ability to transform identities and match the exact appearance of another person. You must use this mechanic to manipulate people in certain situations in a range of different missions. Choose to use this ability for good or self gain and greed like robbing banks. For example you would pose as a guard, to a bank employee to a police officer.

This mechanic is limited by a timelimit and that you can only remain as that person as long as they do not see you. You can only transform into people that are in a close vicinity but you must not be seen together so stealth and timing plays a big part into this games core gameplay.

  • Multiplayer
  • Heist Missions

I want this game to have similar gameplay styles to Hitman and Grand Theft Auto

Platform:

PC, Xbox One, PS4

Inspiration: Grand Theft Auto, Hitman, Assasins Creed


http://www.primagames.com/media/images/news/watch-dogs_big_2.jpg

Genre/Style:

Indie, 3D, Driving, Simulation, Action

Gameplay:

A game where you play as a pizza delivery boy. Your task is to deliver all your pizza jobs in a set time limit. Drive through rush hour traffic dodging all sorts of obstacles like pot holes, sink holes, dogs, old ladies crossing the streets. Make sure your pizza isn't cold at the time you deliver it or you will have to deliver that pizza again!

Decide on the fastest route to deliver all smoking hot pizzas to the customers doors. Drive through many different suburbs from rich to poor as you must dodge and drive through drive-by's and gang fights to rich people crashing their helicopters into the streets.

Standard game driving controls with F to throw old pizzas out of your window at pesky pedestrians.

  • Multiple levels
  • Multiplayer
  • Time Trials
  • Unlockable Characters

I want this game to be fast paced and require fast reflexes and go for the same feel as Simpsons: Hit and Run and Crazy Taxi.

Platform:

PC, Xbox One, PS4

Inspiration: Simpsons: Hit and Run, Crazy Taxi, Grand Theft Auto


http://oceanofgames.com/wp-content/uploads/2015/01/The-Simpsons-Hit-and-Run-Download-For-Free.jpg

Genre/Style:

Puzzle Platformer Indie 3D

Gameplay:

A puzzle plat former where you an entirely black screen is illuminated by short flashes of lightning for short periods of time illuminating areas of the map. The player must remember where the to go and where the gaps and enemies are.

The whole map is totally black with a white/purple lightning flash effect and also an ambient fog and rain effect. The player will encounter simple challenges which are made alot harder by the mechanic like simple gaps and moving platforms and enemies to dodge.

Standard Up, Down, Left, Right controls with Spacebar to jump.

  • Multiple levels
  • Co-Op Multiplayer

I want this game to rely heavily on visual ques and memory, I feel like it should have an emotional fog and atmosphere to the game. The artstyle will be a huge asset to the game and play a big part in the experience

Platform:

PC (Steam)

Inspiration: Limbo


https://upload.wikimedia.org/wikipedia/en/0/03/LimboGame1.jpg

Genre/Style:

Physical, Board Game

Gameplay:

Labyrinth is a board game for 4 players where 3 players are trying to escape a circle shaped maze from the center to the outside. Meanwhile the 4th player, the Minotaur is trying to stop the runners escaping and kill them.

Each round the runners will roll a dice which decides the amount of grid places they can advance through the maze. They will also pick up a action card which gives them the ability to affect another player like cutting off their trail or sending them to a different part of the board.

There is an ultimate card that the Minotaur can draw which gives him the ability to rotate the game board, moving the players to a random area on the map. This is ideal to use when someone is close to escaping.

  • Many cards and many abilities
  • Fun and different gameplay each time

Platform:

Physical Board Game


http://img3.wikia.nocookie.net/__cb20070215033546/muppet/images/7/70/Labyrinth1.JPG

Genre/Style:

3D, Endless Runner, Indie, Zombie, Cartoon

Gameplay:

An endless runner game through a a graveyard where you must jump over and dodge zombies, leap over open graves and more.

Play as a spooked kid who stumbled upon a graveyard and locked himself inside, the dead have been disrupted and are chasing him down. Zombies will appear in front of the player crossing the path, reaching out of the ground and attempt to grab you must as you just jump, slide and dodge your way to safety.

Obstacles will randomly spawn and the speed of the character will get exponentially faster resulting in the game getting more and more difficult, relying on the players fast reactions.

Art style will be like the movie Paranorman. 3D cartoon-like zombies and environment.

Controls:

  • A,D for move left and right.
  • Spacebar Jump
  • S to duck/slide

Platform:

PC (Steam)

Inspiration: Paranorman Plants vs Zombies, Torchlight 2, Temple Run


http://d1oi7t5trwfj5d.cloudfront.net/50/2d2810e59511e1baf122000a1d0930/file/ParaNorman.jpg

http://www.wired.com/images_blogs/design/2012/07/ff_paranorman8_f.jpg

Genre/Style:

3D First Person, Third Person, Multiplayer, Party

Gameplay:

Play as a serial killer in a multiplayer game based on hiding and hunting. In this 5 player game, 4 Players will play as survivors who must avoid by hiding or kill the serial killer who is the 5th player. The 4 players have 45 seconds to hide and stock up on weapons and prepare. When the 45 seconds is up the killer will be released into the map. The killer has a few different choices in weapons that he can use and the survivors must use their surroundings and weapons they can find in the map if they choose to fight the killer.

The killer is faster and more powerful than the survivors so hiding is less risky. Each round will end when the police arrive at the scene after 2-3 minutes. Win the round by having at least one survivor left at the end of the time limit.

Maps contain areas like a summer camp by a lake, a high school, a neighborhood house and more.

Platform:

PC (Steam) Xbox, PS4

Inspiration: Friday the 13th

Image Used: http://t4.kn3.net/taringa/E/D/8/4/D/F/a11111111a/342.jpg

Genre/Style:

Indie 3D Third Person

Gameplay:

Play as various animals in a pet store who are trying to escape, Play as 10 different animals in multiple missions to escape.

Create distractions to draw the workers attention elsewhere while you attempt to escape, do this by irritating other pets

For example play as a snake who has to escape its box by popping off the lid and making your way out of the store without being detected or stood on. There will be a meter above the heads of the workers showing suspicion and detection that will vary in color from red being detected and green being completly hidden.

Earn bonus points for eating pet food on your way out or helping and freeing other animals but doing this will create more noise which means a higher risk of getting detected.

Platform:

PC (Steam) Xbox, PS4 Wii

Inspiration: Dogs Life

Images Used: http://hdwpics.com/images/01B6F409ED39/Funny-3d-Animals.jpg

Genre/Style:

Indie, 3D, Simulator, First Person

Gameplay:

Play as a worker at Taco Belly where you must make tacos and fill customers orders but you must control the characters hands and arms with joysticks and buttons making the simple process of creating a delicious taco quite frustrating and difficult.

Don't get caught slacking! Make sure you're making those tacos nice and fast! and of good quality too or the customers won't be impressed and will possibly hurl them back in your direction... this can go from Taco Maker Simulator to Taco Maker and Taco Dodger Simulator real quick.

Control each arm with each joystick and each finger with Up, Down, Left, Right and Left Bumper and the other arm with the 4 buttons and Right Bumper.

You will be harshly graded on each taco you make and if your succulent tacos are not up to scratch then you might get the sack.

Platform:

PC (Steam)

Inspiration: Surgeon Simulator

Image Used: https://pbs.twimg.com/profile_images/455464462720315393/qmyElefA.jpeg

Genre/Style:

Physical, Board Game, Dice, Turn Based

Gameplay:

A board game where the players are playing as characters inside a zombie infested city and are trying to reach the safe quarantine zone and escape. Each player is given 5 anti-virus injection serums. Spread throughout the linear game board are tiles which represent zombie attacks, stand-ups from aggressive survivors and more harmful things. If you land on a square and are bitten by a zombie, you can carry on but must use an anti-virus serum to cure yourself and carry on. If you land on one of these squares and have no serums left you must be relocated to the hospital in which you gain three extra serums on release.

Red Squares: Attacked by a zombie (-1 Serum)

Green Squares: Hitch a ride with a survivor, Advance to next Green Square (Cost -2 Serums)

Purple Squares: Zombie Attack, If Roll is 1, 2 or 3 = -1 Serum. If Roll is 4, 5 or 6 = Kill Zombie and +1 Serum

Blue Squares: Move to last blue square (-1 Serum)

Black Dot Squares: Pickup Serum

The first player to reach the quarantined zone wins.

Recommended 2-4 Players.

Platform:

Physical Board Game

Inspiration: Pandemic

Image Used: http://i60.tinypic.com/2hmkln4.jpg

Genre/Style:

Adventure 3D, Third Person/First Person, Role Playing Game, Multiplayer

Gameplay:

Play as a character in outer space on different planets who is the son of a wanted criminal and his whole bloodline is out to be exterminated by bounty hunters. You are constantly on the run and staying in one place for too long can be dangerous so exploring and creating hideouts is a key strategy to staying alive.

Explore the lands leveling up your character and completing quests to find and save the last few surviving members of your family and finally kill the bounty hunters to ensure safety. Star Wars like hover cars are used for travelling the lands. upgrade weapons using scraps you pick up on your endeavours.

  • Multiplayer
  • Giant Open World
  • Many Side Quests
  • Free DLC
  • Fast Travel
  • Leveling up system
  • Deep Crafting
  • Skill Tree

Platform:

PC(Steam), PS4, Xbox One

Inspiration: Star Wars, Fallout 3

Image Used: http://static.businessinsider.com/image/5192719aecad04f02f00000c/image.jpg

Genre/Style:

Puzzle, 2D, Adventure, Pixel Art, Indie

Gameplay:

This games core mechanics are based around a 4-way gravity flip where you must navigate a ball into an exit on each map by only using a button that changes the direction of the gravity without letting the ball touch the sides of the level.

Each level increases in size and difficulty with passive objects which will also reset the level if the ball touches them.

Controls will be the standard keyboard controls with the Q and E keys to rotate the gravity in the room, Q being rotate gravity left and E being rotate gravity right.

The game will consist of 20 puzzling levels that are destined to infuriate the player and leave them with a satistying puzzler platform experience

  • Multiplayer
  • Side games
  • Achievements
  • Co-Op mode
  • Various interchanging levels
  • Level Designer and Creator

Platform:

PC(Steam), PS4, Xbox One

Inspiration: VVVVVV

Image Used: http://i0.wp.com/www.cgmagonline.com/wp-content/uploads/2015/04/hardmattersinsert1.png

Genre/Style:

Puzzle, 2D, Adventure, Pixel Art, Indie

Gameplay:

Okay I got a new keyboard... For this game I had an idea on a turn based dungeon crawler where you are pushed through a level and when you encounter an enemy you are presented with a number of options, to attack, run etc. But in order to execute the command you chose you must copy the keystrokes presented onscreen in the correct order and they will only be up for a few seconds. Failure in doing so will cause you to improperly execute your command and you will be left vulnerable to attack.

Difficulty scales as the levels go on and the keystrokes appear for less amounts of time and require more keys/buttons to copy.

This mechanic also applies to pickups like powerful items and pickups. Some pickups may be a timed auto button presser so that all keystrokes presented with will be filled automatically.

  • Multiplayer
  • Side games
  • Achievements
  • Co-Op mode
  • Level Designer and Creator
  • Random Dungeons

Platform:

PC(Steam), PS4, Xbox One

Inspiration: Crypt of the Necrodancer

Image Used: http://operationrainfall.com/wp-content/uploads/2015/05/Crypt-of-the-NecroDancer-01.jpg

Genre/Style:

Indie, 3D, First Person Shooter, 1990s, 2000s FPS

Gameplay:

Play as a duke nukem styled character in a mission to wipe out the fish creatures that have arose to land and are attacking the earth after a colossal toxic waste spill into some of americas biggest lakes and rivers. Half fish half human creatures are walking the earth and killing everything in their path. Your job is to wipe them out using a huge arsenal of ridiculous guns like ones from games like Serious Sam and Painkiller.

The game consists of 10 levels taking place on land and underwater as you progressively go underground to the source of the toxic spill and remove it from the lake. Each level ends with a classic 90s/2000s style boss battle where the player must eliminate a giant creature.

Standard Keyboard and mouse controls and controller

  • Multiplayer
  • Side games
  • Achievements
  • Awesome weapons
  • 10 Levels and bosses

Platform:

PC(Steam), PS4, Xbox One

Inspiration: Serious Sam, Pain Killer, Duke Nukem

Image Used: http://hdwallpapersfactory.com/wallpaper/duke_nukem_desktop_1440x900_hd-wallpaper-778142.png

Genre/Style:

Indie, 3D, First Person/Third Person, Simulator, Sandbox

Gameplay:

Play as a crane operator who is sent on jobs that require the player to stack shipping containers, containers of live animals, containers of egg shells and anything that will be tough to handle carefully which requires steady mouse movement.

The aim of the game is to control the crane with a steady hand using the mouse to guide the swing and claw controlling the item you are holding and the arrow keys to direct it.

This game will be heavily physics based and have a fun attitude and a sandbox type of feel to it similar to games like surgeon simulator.

Each level will require the player to carefully stack or place containers and crates onto cargo ships. The stages get progressively harder in the sense that your mouse is harder to control and also wind and weather factors will play into it.

  • Multiplayer
  • Side games
  • Achievements

Platform:

PC(Steam), PS4, Xbox One

Inspiration: Surgeon Simulator, Goat Simulator

Image Used: https://lh3.googleusercontent.com/tNzgDLTxc8_PN5GDTXd2Yl0RasE1zj2JGPaIQSIKBSoB4id5h9OJLQxYx0NTMnpUAR0=h900

Genre/Style:

Indie, 3D, Third Person/First Person, Survival, Horror, Zombie

Gameplay:

Set in ancient Egyptian times, a curse has been cast upon the land and skeletons and mummies are rising from the dead. You must use your surroundings to survive and find or craft weapons to fend them off.

This game features multiple game modes including a bloodbath mode where you are swarmed by waves of zombies you must clear to proceed to the next stage before a new wave of more and stronger enemies.

The main mode is a multiplayer survival mode where you must scavenge around to find items and weapons you can use to help you through nights of fighting off zombies. Dig out shelter and hide in crypts and tombs. You may want to play with friends to help you!

  • Historically Accurate
  • Survival and Deep Crafting
  • Multiplayer
  • Side games
  • Achievements

Platform:

PC(Steam), PS4, Xbox One

Inspiration: Deadfall Adventures, Uncharted, H1Z1

Image Used: http://www.3dmgame.com/uploads/allimg/131119/158_131119083225_3.jpg

Genre/Style:

Isometric, Strategy, Multiplayer, 3D, Indie, Mock Remake

Gameplay:

Age of Empires but with gangsters, Control and build your empire of gangsters and thugs in the streets and ghettos of the United States. Raises gangsters in neighborhoods and recruit them and prepare your army for battle.

Build up your army of ex-cons, gangsters and perform drive-bys and take out fellow gangs and gangmembers. Each player has a gang lord who controls each army. Gain revenue by opening casinos, bars and strip clubs and use your money to buy guns and armor as you prepare to go to war.

Cops will be around and play as the AI in multiplayer mode. They are around to attack your gangsters and you may lose members as they get locked up and incarcerated by the police.

Sending out big squads at one time may result in riot squads being called which is also dangerous and detrimental to your troops.

Player wins the game when they destroy the oposing players base and gang lord.

  • Politically Accurate
  • Real areas
  • Control and level up gangsters and gangs
  • Co-op and multiplayer
  • Multiple levels and difficulties
  • Achievements

Platform:

PC, Xbox, PS4

Image Used: https://lh3.googleusercontent.com/qQfm7yjk14m4tbfEIU1Zd-ZaPnZOmyvTBJsBi3wzyB1jncH6D0NXTWSCBMKdXQxteXVwew=s85

MDS GDV110 - 'One Game a Day' Assignment

Media Design School's GDV110 students come up with a game idea a day.

daily from 2015-07-21 to 2015-09-11