Tracks is a 3D first and 3rd person endless runner type game for mobile devices. You play as a train trying to deliver its cargo but the journey seems endless. You have 3 train tracks to work with and will need to tap the sides of your screen to switch tracks. Along your journey you will encounter obstacles that will need to be avoided such as stationary trains, oncoming trains, people running across the train tracks and more. When colliding with other trains you will lose the game however if you hit a person running across the tracks you will be penalized and lose 5000 points. Coins will be positioned in tight hard to reach places and sometimes in the route you should be taking with these coins you will be able to purchase upgrades and power ups for your train, upgrades include new trains, better wheels and engines and powers ups included will be boosts and coin multipliers. For every 5 second you stay alive you will gain 50 points, additional points will be granted for collecting coins and successfully dodging obstacles, Tracks will have two modes, casual and hardcore, casual will be in 3rd person giving you a lot more view around your train while hardcore will be in first person and will give you a point multiplication of 2 to compensate for the difficulty increase.

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More submissions by Arnold.Boyarof for MDS GDV110 - 'One Game a Day' Assignment

Infection is a 3D action game for All consoles and PC. Each match is meant to last approximately 1 hour, a group of 10-20 players will be randomly spawned into a large area, their goal is to work together to find pieces of a map that will lead them to their freedom. The players will begin with a set of chosen items ranging from guns with very limited ammo to melee weapons such as swords. The map will be randomly generated for each match so that no one who has previously escaped can just retrace their steps and lead everyone out. While searching for the map parts players will be attacked by monsters, these monsters will initially start spawning in waves for the first few minutes then become more random afterwards. During the first few spawns a special monster will appear which will turn a player into a blood thirsty killer. The killer however doesn't change form or at least not right away he maintains his standard appearance right up until he is about to kill someone. The killer is able to be killed but once he has been taken out another special monster will be spawned onto the map to create another one. Once a killer has been created his stats will be greatly increased and the player will be granted a new ability which will allow himself to place down decoys and fake map parts which will lure players into their demise.

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Inhuman reactions is a 3D game for play station 4, PC and mobile devices. You play as a casual person strolling down a street suddenly random things start flying at you. The character automatically walks so no input controls are needed to keep the character moving. The player will continuously gain points as long as the character is alive and walking. The key mechanic in Inhuman reactions will be QTE based, as an object fly's towards the character the player will need to react fast and press the correct button in order to successfully dodge. Initially the game will begin at 0.5x speed so the player is able to get the hang of the game, as they progress the game will slowly increase its speed in 0.5 increments giving the player less time to react to the specified key. Along with the game speeding up over time button combinations will become more complex, in the early stages only one button will be needed to dodge in later stages 2 buttons will be needed then 3 and so on.

http://www.dirtypixelgaming.com/wp-content/uploads/2013/11/Shenmue-QTE.jpg

Survive is a 3D game for all consoles and PC. You play as a small human being, surrounded by things that are significantly larger than you. In this vast world you have been separated from your group and are on a mission to reunite with them. Survive is a puzzle game divided into rich and vibrant levels, in each level you will be given a certain amount of resources such as rope, bombs, different types of traps and food that will be used for bait. Each level will require the player to get around large monsters without being eaten, or if need be bait them into a trap and immobilize them for a temporary amount of time. The player will also be able to use the rope as a grappling hook and swing from one tree branch to another. In later levels the player will be able to upgrade each recourse they own, for example bombs will have several different upgrades such as paralysis, hypnosis, along with the standard damaging effect.

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Possession is a 3D narrative driven game for all consoles and PC. You play as a wandering spirit, having just awoken as one you have little recollection of what happened before you were killed. Initially the game starts out at a slow pace with you wandering the streets and seeing very short flash backs of your normal life. You become vengeful and want to punish the people that took you out and at the same time find out why they did it. Early on you discover the power of possession, what this allows you to do is to combine yourself with another person and essentially use them as a host body to interact with the living. Each wandering human has a unique set of stats and skills, so does the spirit you play once merged the stats are combined and boosted creating a type of superhuman. Depending on the mission you are about to complete the body type of the human you merge with will impact your progression greatly. When controlling a human you are only able to stay merged for a limited period of time this will be shown to the player though a meter in the HUD. Once the meter has reached the max you will be thrown out of the human while it dies and disappears.

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Stack & balance is a 3D game that utilities the tilt mechanics of mobile devices. When the game begins the player will get a choice between the theme of objects they would want to use each of which having their own difficulty level. Once the choice has been made the objects will be thrown on the ground and the player will need to start stacking them up, depending on how many objects have been stacked up the player will receive a point multiplier. If 2 objects have been stacked the player will receive minimal points however if the player managed to successfully stack all the objects they will receive a large base point multiplier at the risk of quickly losing their stack.

The way the balancing mechanic will work is by randomly assigning a side in which the stacked objects will start swaying, using the tilt mechanics the player will need to compensate for this sway. For every milestone (approx 2-5 minutes) the player will receive an extra point multiplier which will stack infinitely assuming they can balance their stack for that long.

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The Heist is a 3D action/strategy game for all consoles and PC. 10 players are put in a match which lasts approximately 1 hour, there are two teams with 5 players on each team. One team is going to be defending the bank while the other is trying to rob it. Before the game actually starts the guards will need to place security cameras in areas of their choosing, they will be armed with tasers, pistols and rifles. While the guards are setting up, the robbers will need to decide whether to attack the bank from the top or bottom. The robbers will be armed with knives, pistols, rifles and heavy body armor and have double the hit points of guards. Once the match actually begins the bank will be split up into many different levels, as soon as the robbers pass by a security camera the guards will know which entry point they took and will be able to retaliate. when all players are on a floor it will sort of be like a deathmatch if a guard is taken out during a gunfight he will respawn but on the next floor and will have to wait till either team wins, however if he is killed with a knife he will respawn 2 floors up meaning he will miss a round, if a robber is killed in a gunfight he is permanently out of the game.

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Investment is a 2d game for pc and mobile devices. there is no free roam, just a map where you click areas and see what items are being sold there at the time. You start the game of with 200$, your goal is to manage your cash wisely and become as rich as possible. When talking to a store cleric they will have a chance to lie to you in hopes of selling you their product at an unreasonable price, this may or may not profit you in the long run. The goal is to essentially buy low and sell high a lot of gamble is involved. On rare occasions some stores might be selling items that could profit you greatly however cases like this will be rare so the player must identify which items are best to buy in each situation. When communicating with store clerics you will have a bunch of set phrases that will let you negotiate to find the perfect price you are willing to sell or buy at. You will also have the ability to lie to a store cleric about the item you are selling to them, if they catch on to you the prices in that store and all the stores in that area will be increased tenfold and will not buy from you for a set period of time.

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Zombie swipe is a top down 3D game for mobile devices.The mobile device is held horizontally and zombies spawn in from the right side, on the left you have the characters you have to protect, you do so by putting your finger on a zombie and throwing it out of the screen. Every zombie thrown away earns you one coin and 10 points. Over time the zombies will start to spawn in faster, their speed and persistence will also increase. If zombies are overlapping every zombie underneath the players finger gets picked up. Special zombies will spawn in every 30seconds and will have a unique ability. For example a fat special zombie, once on screen will vomit and cover some of the player view and will make it harder to see, another zombie will increase the movement speed of everything around it. Special zombies cant be killed the standard way, the player will need o repeatedly tap it in order to defeat it.

The coins can be used to purchase upgrades, some upgrades that will be in the game are:

-Sticky bomb - engulfs the playing field in a sticky goo that slows down enemys

-nuclear bomb - kills every zombie on screen

-jackpot - triples the ammount of coins earned from all zombies

-slow-mo - slows down time making it easier to kill zombies


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Blind robbery is a 3D strategy game for all consoles and PC. You play as an agent sent on a mission to retrieve stolen documents from many different organisations. Each level is divided into unique rooms for early stages and large mansions during end game stages. Each level has a set amount of guards that the player needs to avoid and/or kill without being noticed by other guards. The player is given tranquilizer guns, decoys, silenced pistols and knives however you have very limited amounts of ammunition. Being quick on your shots to take out multiple guards at once will be needed during later stages, for less skilled players sneaking around and avoiding wandering guards would be the better option. Some missions will require you to take out an entire guard force without being noticed. guards will have large coned vision so any slight mistake will get the player caught. All guards will have random movement they could either wander down hallways or stop to talk to a fellow guard so sometimes the player will need to take large risks to complete the level.


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1 shot rampage is a 3D first person game for all consoles and PC. The main mechanic of the game is that everything and everyone has only one hit point. Up to 5 players can play in a match and each round could last up at 5 minutes. Players are spawned in random areas of the map, their goal is to hunt down each other and be the last one standing. Initially player will spawn with nothing and will need to collect things from the environment around them. Players can pick up rocks and either throw them or use them as melee weapons, or they can knock down small trees and create pikes. Depending on how long a player is alive for and how productive they used their time, they could craft up a large inventory ranging from clubs to bows. If all players were to meet up at once and start a skirmish one person could potentially wipe out everyone in just one blow if timed and positioned perfectly.

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Maze is a 3D first person action survival game for PC. The game is set in the distant future, humans are finally able to visit other planets and explore them. a unique planet that appeared to be a giant maze was discovered and a group was sent to investigate, their mission is to gather information and samples from the area. There are two teams, humans and monsters, up to five players can be on the human team while only 3 can play as monsters. When playing as a human you have the choice between 3 different characters each of which having their own unique stats, when playing as a monster you will have the same choice. Before the round begins the humans will need to purchase a melee weapon of their choice and a side arm ranging from pistols and rifles. when the game starts the humans will need to move around with a small machine that will hold the samples collected and exchange them for temporary buffs such as increased hp regeneration, attack boosts, defense boosts and movement speed boosts. During the game the monsters will need to hunt the humans one of their main skills will be a disable similar to when a special zombies in left 4 dead 2 knocks down a player and keeps them in a disabled state, however the human player will be able to attack back.


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Trench crawler is a 3D 3rd person endless runner type game for mobile devices. You play as a soldier in the midst of world war 2, your job is to clear mines and explosives as you pass by them. Instead of running through the battle field you will start out crawling at a reasonably slow pace when you encounter a mine a popup will occur and a set of markings will light up in a particular order you will need to tap them in the correct sequence in order to disable the mine. Every five meters you move up you will gain 50 points, and every mine you disable will land you a bonus 200 points. After surviving for about 5 minutes the game will speed up and eventually you will get the option to get up and start running or to stay down and take it slow. When you choose to start running you will need to be quick and avoid many explosions, crates and debris flying at you.

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Wave rider is an infinite runner type 2D game made for Ios/android devices. When the game begins the player has a choice between three characters, each of which have their own set of stats. One character will ride waves slightly faster than the others however be less agile and will have a little trouble dodging oncoming objects, another character will be better at landing tricks therefore giving a better point progression and the final character will be slightly slower than the others but be a lot more agile and have little trouble dodging things. The game will start out with the character surfing down an infinite wave, every second you survive you will gain 10 points. As you progress you will start to encounter random objects and other surfers in your way you will need to swipe up or down to avoid collision, however if you do decide to collide with another surfer you will need to be ready to fight them. When a collision with another surfer occurs the battle mechanic will be activated and the player will be required to tap both sides of the screen as fast as they can to win, if you successfully knock over the other surfer you will land yourself an extra 5,000 points but if you lose the battle you lose the game.

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Plumbers tetris is a 2D game made for mobile devices, where you play as a plumber fixing broken pipe lines. On both sides of the screen there will be pipes that need to be connected in the play area. In the play area pipes will start to fall down slowly and the player will need to connect one side to the other, once the pipes are connected they will disappear and the player will be awarded points on how large the pipe connection was. The pipes will follow the same shapes used as in tetris, for example T and L shaped blocks. As the game goes on the pipes coming down will slowly increase in speed also when the player has survived for more than 5 minutes a rare screwdriver upgrade will start falling within certain pipes, once the pipe containing the upgrade is cleared it will be given to the player allowing them to quickly change a pipes position if it was previously placed wrongly. Global high scores will be in the game as well to add a competitive aspect to the game.

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Scream is a 3D 3rd person action game where you play as a mercenary killing targets that have been assigned to you. Instead of being stealthy you will need to make as much noise as you can, every wall that you crumble down, everything that you blow up and every npc that screams in despair along the way to your target gets tallied up into your final score so the more things you blow up the higher your score will be. There will be special events that the player can force to happen such as leaving an npc near a phone will cause it to call the police which will result in more noise increasing your points gained tenfold. The inventory system will be somewhat like in GTA V where a circular window pops up which gives you the choice of many guns and weapons. Weapons that will be included are pistols, rifles, machine guns, mini guns, rocket launchers, grenades, flame throwers and a bunch of melee weapons. As the game progresses you will be able to buy upgrades for your weapons like explosive bullets, but the main upgrade will be megaphones. Megaphones will only be able to be equipped onto weapons larger than rifles, and will help you gained points at a ridiculous pace.

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Inspired by worms, demolition is a 2D side scroller turn based strategy game in which 5 players battle it out to be the last one standing. Each player will have the same weapons, so it all comes down to how they decide to use them. Before the match actually starts each player will get to choose where they spawn, without knowing where anyone else will. Each weapon will have bullet drop to add an element of difficulty, weapons that will be available are cross bows/knives (as a last resort weapon), grenades, pistols, rifles, machine guns, rocket launchers and nukes. lower tier weapons such as bows and pistols will have a large amount of ammunition and as the weapon tiers increase the amount of ammo will differ substantially. The environment will be destructible and rebuildable so players can create small bunkers and trenches to move around in mainly to avoid large explosions that could seriously harm their character. Players will also be able to spawn in 5 platforms/stairs that will allow them to get to higher places. During a players turn they will have the ability to move 10 tiles and use one weapon, however the player can sacrifice using a weapon in exchange to move an extra 5 tiles.

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Crusade is a 2D side scroller puzzle/adventure game where you oversee a group of nomads on a journey. Each nomad has the ability to only dig straight down or on an angle as well as boost and pull up another nomad onto a higher place. Each area will have little puzzles that will need to be solved to proceed, as the player progresses through each level they will encounter trapped nomads which they can free and add to their group. Initially the player will start out with one nomad which will be the leader of the group and any nomad that you rescue will be a permanent addition to your group however once a rescued nomad dies it will be permanently gone. Along the journey the nomads will be chased by monsters every so often, these monster wont be fast but will require the player to make faster decisions.

Inspiration: Limbo & lemings

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The devil has waged war on the mortal realm and god will not help because he is disgusted with how humanity has become. Mother earth has not yet given up on humans and steps in to help. She chooses a hero to fight off the forces of evil. There are 5 worlds that the player will need to explore, four of the first worlds have been conquered by the four horseman of the apocalypse and the last by the devil himself. In the very beginning of the game the player will be limited to only one skill, however after defeating the boss of each world you will unlock a new one, in total there are four skills that will be learnable before you face the final boss. Skills will be based on each of the four elements fire, water, air, earth and will have a specific use for example fire and water will be your offensive abilities while earth and air will be your defensive. There will be no obtainable gear of any sort so the player will need to be familiar with how their skills work and use them correctly.

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Distinction is a 3D first game where two teams of spy's battle it out to reclaim the stolen documents locked away in the center of the map. Each team can have a maximum of 5 people, and each player will have a specific job to do. Everyone has the ability to disguise themselves as an enemy player for as long as 30 seconds but will leave slight giveaways that they aren't a friendly player. Before the match begins each person will have to place 2 traps around the map to slow down the enemy team in some way, some traps that will be included are tar bombs that will slow down the movement of every player and impair their vision for a set duration that is in the vicinity when it explodes friendly and unfriendly will be affected by this. Each player will have a knife and also be able to purchase a weapon at the start of the round, weapons will be limited to pistols and rifles only. Once a player is killed they will be able to respawn 15 second later. Once a team has reached the stolen documents they will need to break the vault, here one player must crack the code by completing a complex puzzle once the vault has been opened the team has to bring the documents back to their spawn point in order to win the match.


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Isolation is a single player horror 3D game for PC. One day you wake up in a strange room, you have never been here before and are confused. Your mission is to escape the cursed house, you do so by collecting clues from little puzzles you complete along the way. Before you progress you must complete everything in the previous room. For every mistake you do the game gets longer opening itself up to more possible jump scares. As you go through each room you find out where you are and how you got there, also collecting little notes and clues from victems that have not survived.


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MDS GDV110 - 'One Game a Day' Assignment

Media Design School's GDV110 students come up with a game idea a day.

daily from 2015-07-21 to 2015-09-11