Submissions by Gibson.Hickey tagged action

Yarr harr! It be the time of the Pirate! All ye land lubbers have contracted the ole piracy disease making ya all uncontrollable pirates! Rampant pillaging and software thievery ahoy! Can ye survive the oncoming Pirate-ocalypse?

Everybody the world over has been infected by the Piracy disease. It reverts people to a state where they all "Yarr" and "Harr", convert any form of transportation into their pirate ship and get VERY sticky fingers for anything of value including those of the digital kind. This also affects you, but fortunately (Unfortunately) you were already somewhat of a pirate (You software thief!) so its effects took a weird take on you. Instead you are now compelled to pay for your games and become an upstanding citizen! This includes straightening out the unruly mobs who now propagate the land ignoring any sort of copyright infringement.

Equipped with your finest business suit and well organized suitcase you must smack some Cease and Desist orders into these pirate hooligans and find a means to fix this sickness, encountering likeminded ex-pirates along the way and building a team to build the next big project! Or get them to help with solving the pirate problem…

-Gameplay Style, Action, Adventure, Management

-Reference image from, A bunch of images I put together

http://www.gosugamers.net/files/images/features/2016/march/illidan-stormrage%20650.jpg

You are at your wit's end! Everything seems to be going wrong, your girlfriend leaves you, fired from your job, getting failing grades at uni, kicked out of your apartment, family want nothing to do with you and your friends are now all "Too busy" to care. Sick and tired of all this rubbish you decide to relinquish your petty mortal life and once again return to being that badass villain you once were. But what's this, heroes have appeared and have brought along those who ditched you in an attempt to convince you otherwise…

Unleash fury across the world! Equipped with a sword clearly meant for a man the size of a mountain and powers beyond any sort of comprehension (Why did you even bother trying to be normal?) set out and just take whatever you want all while wreaking havoc. In your travels across the land you will encounter heroes, who in an attempt to convince you to stop your selfish and evil ways will battle you in both combat and argument as they use the assistance of your family, friends, teachers and the like.

-May include cooperative play for double the destruction/fun!

-Gameplay style, Action, Fighting, Adventure, RPG

-Reference image from, Warcraft - Illidan

*Note: not based on a true story

You ask a girl who you really like into a relationship, and she says yes! However her father catches wind of it and outright refuses the relationship for the sole reason being, “You lack honour!" In order to appease her father you must seek out the 5 warrior samurai of the downtown hood and defeat them in combat.

The entire game world is traversed as a brawler, where you must defeat the enemies onscreen before being able to progress, backtracking through already completed areas won't have this requirement. Your objective is to find each of the 5 warriors in the hood and defeat them, each giving you much honour. Lesser enemies also provide a small amount of honour as well as some cash, because learning new skills also costs honour. Money is then used to purchase equipment and consumables to help you along the way.

Once enough honour is acquired you must then face the greatest enemy of all, the girl's father.

-Game play Style, Side-Scrolling, Brawler, Action, RPG

-Reference image from the game, River City Ransom

https://legit828.files.wordpress.com/2013/02/reflect.jpg

The world is split into two major factions each inhabiting the only two continents on its surface. One, the nation of earth is widely inhabited by people of magic who train the beasts throughout their land to assist them in their daily lives. The other faction is called the nation of machines, the people use advanced science and technology to create robots to similarly assist them. The two nations have always had skirmishes near their borders as each nation dislikes how the other operates but have always avoided casualties resulting in death.

You awake from a stasis pod remembering you were fighting in a battle against the machine nation but no recollection of how you came to be here. You find that upon closer inspection that this place is a large warehouse. All of a sudden a machine appears before you and attacks.

You have the ability to cast reflection magic which is able to bounce any incoming object off of it using its own momentum. This is used in both combat and when solving puzzles. As you progress through the game you will improve your magic allowing you to cast reflect on other objects in order to solve certain puzzles.

-Gameplay Genre, Adventure, Action, Puzzle

-Reference image from, https://legit828.files.wordpress.com/2013/02/reflect.jpg

http://66.media.tumblr.com/tumblr_ltc2mxqo9E1qev47ao1_r1_500.png

You are the Milkman, your milk is delicious. All across the land the people are waiting for your milk. Driving around in your ole milk truck you make the rounds, but what's this? There seems to be other milkmen delivering their below average milk to the people and at a much faster pace! These upstarts are trying to take over the milk business! Oh no, we won't be having any of that.

You will drive around town, delivering milk faster than these new competitors similar to how a "Paper Boy" delivers newspapers; which is literally throwing milk bottles at people's front doors as you drive by. Your competitors play dirty and will do everything they can to run you and your milk off the road. In order to defend yourself, you come equipped with milk-atov cocktails to slow and disorientate rival milkmen as well as make a refreshing liquid snack.

As you deliver milk and hinder rivals you gain in score, but lose it if you are the one hindered. Being rammed by a rival thereby dropping milk out the back door is one such method. Your milk truck also has an endurance meter which gauges how much damage it can take before it goes up in flames. If it does you lose the current level. But if you manage to deliver to all the houses you win!

-Gameplay style, isometric, action

-Reference image from, Psychonauts - Drawn by squat-lobster

At some point in time, a quake tears itself throughout the world leaving massive crevices in its wake. Exploration of these crevices has been handed over to you, upon arriving at the bottom of one you discover a whole new world with a seemingly large amount of networked caves connected to what you can only describe as underground domes. Not long after wandering around a large beast appears in front of you lapping its lips, you take the appropriate action and bail. Thankfully you were on the track team in high school and are able to dash out of there like an Olympian gold medallist. Unfortunately the monstrosity is keeping pace directly behind you…

Subterranean Run is a racing exploration game where you always seem to find yourself being chased by something this includes the initial beast you encounter, environmental hazards such as the classic large rolling boulder and in some instances you may be the one chasing something.

The over world map works as such; each level is a node that is connected to another, some of these have multiple levels connected to them. One can only traverse these levels one at a time in what is considered to be a "Run". Each run contains obstacles that you must avoid such as pitfalls, fallen trees and including their "pursuer" type. Some levels may require a certain item in order to progress through it, these can be found by exploring certain and currently available runs.

The objective of the game is to explore as many areas as possible all while performing certain tasks that help you continue along.

-Game play Genre, Exploration, Racing, Action

-Reference image from, Crash Bandicoot 2

There has been an epidemic of global proportions involving the masses going crazy over tomato sauce.

Enter Jim, the supermarket attendee, whose work lies in the middle of a desert far from any sort of civilization. Oddly enough, the place sells nothing but tomato sauce, and quite recently you've noticed that you actually have customers coming into the store purchasing said sauce. By request of your manager, whom only speaks to you through an empty tomato sauce can tied to some string, you stay late into the night serving a record breaking 10 customers. The next day you awake from the sleeping bag you brought for the night, and find that the store is completely surrounded by fanatical people with tomato sauce frothing in their mouths. Once again by tin can phone, the manager this time requests that you defend the sauce. Arming yourself with tomato sauce; the only weapons you could find, you prepare for the on-slauce.

You play as Jim, using WASD to move and the mouse to aim. The game plays very much like a top-down shooter with a few stealth elements. Your objective is to 'protect' as much of the tomato sauce product as you can from the waves of people. Tomato sauce is both your means of ammunition and the resource you are protecting and are therefore tied together. Typically people will go for tomato sauce, so using both the supermarket layout and your ability to throw sauce on the floor (People more actively go for it un-canned/un-bottled) you can sneak up to and dispense them with minimal use of tomato sauce. However if push comes to shove you can blast people with tomato sauce to stop them.

You may think it a waste, but if they're not paying for it might as well subdue them with it.

-Game play Genre, Top-Down Shooter, Stealth, Action

-Reference image from, KomoNews

In a certain city, a certain man wielding a certain crowbar has just stepped off a train and onto its station, with several security guards strangely posted next to trash cans.

Pick up that can entails you doing just that, but instead of conventionally just picking it up, as that would be stupid, you must use your trusty crowbar to pick up or smack the can into the rubbish bin. Each trashcan is its own level and has a security guard stationed next to them each having a unique temperament. Not only must you get the can in the bin, but you must do it by either pleasing the guard, using speed or by using diversionary tactics. If you tick the guard off, which you more than likely will do often, he will chase and attempt to beat you with his baton. You then have the choice of letting him hit you therefore decreasing your health or defend against his attacks with your crowbar, therefore ticking him off further, however if you can outlast and drain his stamina he'll eventually give up.Aside from the security guards, each trash-bin and individual can would also come in unique shapes to add a bit more variety and difficulty.

Controls include using VR motion controllers to 'steer' your crowbar.

-Game play Genre, Virtual Reality, Action

-Target Audience, certain players

-Reference image from the game, Half-Life 2 - Screencap by akamai

You awake to the sound of the sea, finding yourself lying on a beach. You have no recollection of how you got here, as the previous night you were surely in your own bed. As there is nowhere else to go you decide to venture inland. Immediately after leaving the beach you fall down a steep cliff which thankfully had a collection of sand from the beach at the bottom, cushioning your fall. Upon hoisting yourself out of the sand you inspect your surroundings, finding a strange egg shaped rock sitting in what looks like a small crater. You curiously handle the stone, giving it a once over. Almost immediately after, the land quakes as what seems like beasts howl in the distance. The stone in your hand glows, afterwards cracking open and revealing a small creature.

You play as this guy who has somehow ended up in a very strange place, after discovering an equally strange creature. This creature seems to be incredibly attached to you and attempts to defend you from threats such as other beasts. As you progress through areas, you may find you cannot continue without some unique abilities for your pet, this is when you must either find an alternate route or find and defeat other unique beasts and have your pet 'absorb' their abilities. The further you go, the worse it gets as it feels like darkness itself lies ahead.

-Game play Style, Metroid-vania, Side-scroller, Action, Puzzle

-Target Audience, fans of the genre

-Reference image from, amazing worlds

Inexplicably forgetting things? You may have contracted a serious case of forgetfulness. Enter your brain, full of Neurons and Synapses that control memory. But what's this? They're going silent and losing connection with each other! Looks like some entity is the cause behind it, but not to worry we have just the fix.

The brain is a maze of Synapses and Neurons, an unknown entity seems to be shutting them all down therefore disconnecting them. You play as a microscopic Nano machine, whose job is to reactivate and reconnect them.

The entity races ahead of you disconnecting synapses along its path, you must follow along and reconnect those synapses. As you go along you will gradually catch up, this allows you to unleash your 'vaccination' weapons in order to destroy this microscopic pest. Catching up however is not so simple, the entity throws disruptive energy as it travels slowing you down, as well as 'cellular walls' from the environment that will block the way. As you complete levels you will gain 'energy' that can be spent to enhance your machine allowing for tighter control, greater speed and increased firepower.

Controls are arrows to manoeuvre and 'Space' to boost, you automatically start firing once close enough to the entity. Maps are laid out in a maze-like, but circular/circuit pattern, with multiple synapse pathways leading around and the camera follows above with its direction locked to your machine's facing direction.

-Game play Genre, Top-down shooter/racer, Action, Puzzle

-Target audience, those who enjoy the genre

-Reference image from, hplusmagazine

One day as you and your sister are walking back from the supermarket, you encounter a strangely dressed woman. Faster than you can react, the woman uses what appears to be magic to both kidnap your sister and open a portal which she leaps into with sister clutched under her arm. Quickly shaking off your astonishment and disbelief you jump in after them. Upon reaching the other side you find yourself wearing a peculiar pair of headphones as well as being surrounded by enemies, just then your headphones start playing rock music, instilling you with a feeling of power. After defeating the last enemy around, you take off after the wizard.

The game plays out with you chasing after this female wizard who has kidnapped your sister. The reason behind this is slowly revealed as you progress through the story. To progress you must fight and run through stages which are filled with monsters and soldiers all whom are working under the wizard to stop you. Stages themselves are 3D environments that contain many obstacles and 'plat-forming puzzles' which you must traverse. You control your character's movement with WASD/Left thumb stick with the camera following behind you. Your primary ability is to use music to manipulate yourself, such as playing rock to boost your strength. As you go through stages you may find more types of music with other various abilities. Combat works like a 3D movement orientated fighting game, depending on what music you are playing determines what kind of combos you can perform. All of this sits under a time limit, as it is also a race to catch the wizard.

-Target platforms, PS4, XBone and PC.

-Game play Genre, Action, RPG, Fighting, Plat-former.

-Target Audience, players who enjoy stated Genres

-Reference image from the game, The World Ends With You

In Off the Rails you play as a train driver, whose objective is to pick up and deliver passengers. However, you have competition, and must beat your rival train operators to both the pickup and delivery stations.

A match will start the player at a starting station, where each train is given ten passengers to begin with. Each train must then race towards the next station in order to gain more passengers, depending on who gets there first as well as the amount of space each train can carry will determine how many passengers each train gets per station. Races are primarily conducted by a test of control/skill, slowing down enough to go around corners without rolling off the tracks while maintaining a highest speed possible. To make the game more exciting and to add a touch of strategy, train drivers can purposely roll their trains off the rails. This doesn't come without risk though, as you may throw off some of your passengers, and driving a train off the rails isn't exactly efficient so you will move slower. This technique is however very useful for cutting corners to get to a station ahead of your rivals. Steering is possible while off the rails, and leaning is possible while on them, which helps vastly when taking sharp corners. The winner is then determined by a combination of both how many passengers they transported and how quickly they reached the end.

The game would also contain an upgrade system, allowing the player to swap out their main engine or their carriages. Each would be balanced in a way, such as a large carriage would be able to carry more passengers but would reduce the engine's top speed or perhaps an engine with better 'off rail' capability than 'on rail' capability.

The view point would in isometric, and controls would be similar to that of a racing game i.e. Up and Down Arrow to control speed and left and right for steering/leaning. It would also allow for both local and online multiplayer.

-Game play Genre, Action, Racing, Multiplayer

-Target Audience, General

-Reference image from the game, Pocket Trains

Beat the sickness is a side-scrolling brawler game where you play as an assortment of characters based on medication and vitamins and enter a human body in order to combat viruses and diseases, by literally beating the stuffing out of them. Progressing through levels requires you to defeat enemies onscreen before continuing to the next area/group of the level. At the end of each level you will have a boss like encounter that varies between, a swarm of weaker boss like enemies, one large and powerful boss and an in-between or 'normal' type.

After completion of a level you are then tallied your score which you can then spend on additional combat abilities, or upgrading existing ones. These 'upgrade' segments play out as a small shopping area that the player can explore somewhat before going to the next stage, and yes this is still inside the human body and is kind of a humour thing.

Once beating a certain amount of levels the player is given a 'final boss' fight against a virus that would give a more serious challenge not unlike those in an arcade fighting game. Upon defeating this final boss the player wins the game, and may unlock the final boss if the player already has beaten it with all other characters.

-Game play Genre, Side-Scrolling, Fighting, Brawler, Action

-Target Audience, Teen

-Reference image from the animated movie/series, Osmosis Jones

Here comes the Cavalry is a fairly simple top down scroller. The objective is to take your starting cavalry unit and run him into 'free' horse riders in order to enlist them, thereby adding to and enlarging the group of units you move and control at once, which you then take to the end of the level in order to win against an opposing army.

Each level provides its own set of obstacles the player must avoid, including stationary landmarks such as buildings or impassable terrain. Colliding with such obstacles generally causes you to lose units in your group. Some more interactive obstacles include 'Rebel horseman' who are opposed to the war and will try to run into your group to 'persuade' one or two of your soldiers to desert. Food rations and drink are another obstacle but require you to collect them in order to keep your 'morale' gauge high, miss too many and you may find soldiers veering off to another particular obstacle called a 'Bar'. When you approach the end of the level depending if you have met the same amount of enemy soldiers with your own will determine if you win. As you complete levels you will unlock alternate cavalry which have different traits for what kind of obstacles will appear more or less frequently, this only applies once to your starting unit.

-Platform would primarily be iOS/Android

-Game play, Top Down Scroller, Action

-Target Audience, General

-Reference image, Scotland Forever! is an 1881 oil painting by Lady Butler