Inspired by a play I will be sound designing in November.
On the dark, frigid wasteland of Pluto, a team of scientists finds themselves marooned and out of contact with Earth. With nothing to do but wait, the crew struggles to maintain their sanity as the very fabric of reality begins to unravel around them. In the spirit of sci-fi horror classics such as Alien and Sunshine, Alistair McDowall's groundbreaking play poses the question: Can you solve for X?