Submissions by TyroneMillls tagged exploration

Imagine the world as we know it has ended and all that is left are a few straggling remains of humanity and you. You have wondered throughout your life always seeking to find where you belong or where you come from. Though you can remember a time before the world fell apart you cannot remember being a child or growing up. You have no idea of who you are even as any time you have approached other people you have been driven away as humanity has devolved back to a tribal state where any outsiders are not to be trusted.

Seeking is an exploration, mystery game where you must travel through the world to try and find out who and what you are. For although you appear human you have never had to eat or drink. You are trying to find your way back to the earliest place you can remember to see if you cannot find some clues as to who you are.

The game play will primarily be exploration based but the player will also have to try and sneak around groups of people that may attack or try and talk to them and hope that they can provide you with information on your path back to where you started.

Image Source: http://i.ytimg.com/vi/stq78ASf1UI/0.jpg

Is an rogue-like, adventure game in which you are tasked with exploring the depths of the ocean, trying to find other pockets of humanity.

You start off with your own small submarine just outside the system of caves and air pockets that you grew up in, and have now been sent out to try find other towns and systems with air to trade with for food and supplies for your town. while also exploring for natural resources and avoiding sea creature larger than you.

The world generation will be done proceduraly (similar to FTL) with advances found being available the next time the player launches from home base even if their submarine was lost. Advances will include upgrades to sonar, haul, and weapons capabilities, as well as O2 storage.

The ultimate goal of the game is to be able to find away to the surface again as just trying to go up can be met with dead ends, requiring back tracking and costing Oxygen as well as plenty of deep sea monsters that can take the submarine out.


Angler Encounter Picture (2d, illustration, concept art, fish, creature, submarine, scary, cartoon)

image source: http://digital-art-gallery.com/picture/13076