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Rick
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Rick
Alien Worlds
A submission for
10 Ideas a Day
2
9 years ago
10 ideas on creating alien worlds
reference/abstract earth creatures to make monsters more believable
every monster has an unique sound scheme, creating all together the ambient (communication, warning, hurt)
experiment with glowing surfaces, making the alien forest even more interesting at night
a soft pulse / movement in the wind helps to make things more believable
add some pollen to the air to let the world feel more detailed and alive
study real life "aliens" such as horseshoe crabs (blue blood) or snails
palettes could consist of a dominating terrain texture contrasted by a complementary glow color (around plants)
new technologies like the Occulus Rift make those worlds more tangible
lowpoly/ proceduralism/ shared textures can help to speed up the implementation circle of new species
alien worlds are rarely explored in games by now, the potential is huge (new recent genres include space garden sim)