Submissions by ScottThomson tagged puzzle

Iso is an isometric puzzler in which you must push all gray coloured blocks off the level into the void below.

As an isometric game the core challenges of each puzzle would come from the perspective you have of the level. In isometric views some objects can seem closer than they actually are and may even appear to be connected together.

The player would control a white cube which they use to traverse each level, the longer the cube moves without stopping the faster it will travel (there is no limit and turning would not reduce speed). This speed is key to generating enough force to knock some objects off the level. This speed mechanic would also benefit a players understanding of a level allowing for possible speed runs which promote replay value.

The game would feature a minimal art-style, and would suit any system though perhaps best on mobile devices so it can be quickly played on the go. Each level would be linked to a leaderboard where people compete for the fastest times.

Referenced:

IsometricGame (Retrieved 23 July, 2015) https://fuzdevlog.files.wordpress.com/2015/05/unity3.png?w=300&h=289