Submissions by pi_pi3 tagged jumping

Today, I've finally implemented gravity, jumping and collision with floor. And I think I fixed some of the enemys bugs. Not sure. Still can't get him to render properly. Gravitational acceleration seems to correspond to the earthly 9.83 m/s^2. I haven't been trying to make it realistic and I might make gravity more Quake-like. No pic today, as it is hard to capture acceleration on a still image.