Submissions by Papiertig0r tagged submenu

Inventory submenu is really coming along.

I added a singleton for the inventory because it is easier instead of typing PlayerController.player.inventory all the time.

It is possible to discard items but only one at a time, I want to implement a long button press to discard a whole stack.

Next up is applying effects to weapons and armor and mixing ingredients

changes:
https://github.com/Papiertig0r/Alchemy/commit/b8255c36f3a3086301048330e5143a50731f7486