Todays changes are a bit random because I haven't had much time. I implemented some basic stats, I prepared an animation for the enemy attack and I inherited the player controller from the chara controller, so it's a little bit cleaner. Some minor changes included, too (not too shabby for one and a half hour work).
See the changes here:
https://github.com/Papiertig0r/Alchemy/commit/acd9...
but nothing visual, so no gif!