Submissions by NathanClark tagged combat

A multiplayer Fighting game based around arena combat, Spirit Tournament is a supernatural take on typical fighting games. The characters, as well as just martial techniques, will be armed with many special abilities, skills and powers utilizing the idea of a life force and spirit and such a an entity's energy within combat with one another. While it would be viewed from the typical side on, the arena would be fully traverseable in 3D space, not just a 2d backdrop to the combat, and will feature destruction mechanics as well as a disqualification based on a ring out timer. In essence, the arena will be able to be destroyed and will force players to be constantly mobile as they will not be able to stay within a damaged or destroyed section, or out of the arena at all for a long period of time, creating a fast pace of play. This would work very well for consoles, and possibly somewhat well for most PCs, and would focus on and attract a target audience who would be interested in fast paced fighting and supernatural elements.

Inspiration:


http://vignette4.wikia.nocookie.net/yuyuhakusho/images/9/98/Chu_knife_match.JPG

Sloop is a heavily narrative driven game with a large focus on command and control of a Sloop of War in the age of sail. The player takes on the role of a Captain of a large Sloop in the service of the Imperial Wosynathi Navy, which of the island chain based trading nation, Wosyn. The player will be sent to escort trading ships amongst the islands of Wosyn and eventually internationally as well as featuring quest chains about combating piracy on the high seas in the Age of Sail on Novis Vanidium. Along with this the players distinguished service may also see them called in to escort or carry out missions of diplomatic importance, as the story will be driven by the Politics and international relations of the world of Novis Vanidium, by and large. The Player will of course captain a sloop of war as their main vessel, but this will not be the only vessel under their command. The player will also have the opportunity to hire and recruit other ships, as well as work in tandem with other ships within the IWN fleet, and will feature port cities and interaction on a personal level with other captains and crews heavily.

While possible to do on console, this game may lend itself more naturally to PC gaming due to the necessities of controlling a full warship by themselves. Target audiences would be players who have an interest in alternate histories and historical universes, and naval warfare.

Inspiration:


http://www.electricscotland.com/images/imgB22.jpg