[ Idea 21 - 08/08/2016]
Minh Nguyen | Minh.ngu7004
Source: https://www.instagram.com/p/BEUBVuKCs0V
Instagram: @formulaarts
Play as the new cafe on the block!
The objective of the game is to supply the demand for great coffee!
Players will play in the virtual reality role playing game "Grande' el Diablo" as a Barista brewing the finest brews, upon various requests of the customers that pop into your store. As many other business simulation games, the objective of the game is to not only brew great coffee but to financial manage your resources and fellow employees to further upgrade your franchise to the dream cafe you always wanted it to be!
Grande' el Diablo will deliver a new and awesome perspective to the industry surrounding coffee and the differing cultures alongside their rich history of brewing coffee.
Players when brewing said coffee requested by the oncoming customers will have to retain and perfect the correct temperatures and ratios of espresso shots, type of milk and cream and sugar as they engage in with various cafe equipment.
Questions that would go through the players head as they play Grande' el Diablo:
- Is the type of coffee perceived positively, is there a local favorite drink that incorporates the location of the shop?
- Where and how good is the coffee grounds?
- Is you equipment able to supply your demand?
- Are you selling your brew at an adequate price for the game's level requirement?
- How well will do you think you will do in the competitive rank Latte art multiplayer tournaments?
Concept behind this game: If our gaming industry is majorly perceived as having an aspect of "conflict", How would you make an "non-combat based" everyday activity something a player would not only be play but learn and enjoy learning from that everyday task?