Submissions by marcloths tagged cha-cha-cha-cha

This game is all about RNG. It's a unique roguelike in the sense that no two playthroughs are ever the same. Everything is randomly generated.

As soon as the player starts the game, it automatically selects from a number of possible genres: Action Adventure, RTS, RPG, Shooter or Arcade. A second random number generator decides whether the playthrough will be in 2D or 3D. The type of genre decides the control scheme, the number of dimensions decides the visual style, switching from pixel art to cartoony low poly 3D. The next pass at RNG decides the types of enemies and powerups the player will encounter. The game has a similar roster to Risk of Rain in terms of types of items and enemies, with lasting powerups that can be stacked and useable items, except they can only be used once before vanishing. For each randomly generated stage picked from a number of randomly selected themes, enemies and items will be selected. Once all enemies are defeated, the player can move to the next stage. All enemy types have balanced stats that are multiplied by the player's progress, resulting in a profoundly different game experience every time.

Features:

  • Chaos
  • Absolutely unfair RNG
  • Neverending Possibilities
  • All Games in One
  • You Will Never Need to Play Another Game
  • Come Play With Us
  • Stay for a While
  • Stay Forever

image retrieved from:http://www.gizorama.com/wp-content/uploads/2014/03/ss_20e92e121ba7ada0c21262ee3b78f24e1d6e7866.1920x1080.jpg