Submissions by Luke.Henry tagged ai

Escher; when beauty ideals are taken a tad too far.

Narrative:

Your character awakens in a stasis pod, frozen in time from an era long past. You leave the decrepit facility to find that the world look uninhabited, at least from where you're standing. After a bit of travelling, acquiring gear, encountering other survivors. You begin to hear of the "Escher people" beyond the dense forests on the horizon. Compelled, your character investigates.

You soon run into slick, artificial looking humanoids with mechanical looking limbs, glowing eyes and seems all down their bodies. These are the Escher people.

At one point, humanity set to extend the average life of human with augmentation, and when this became a reality, so did vanity augmentations. People would replace their organs with smaller, more effective machines for a slimmer waist. Their eyes with camera fit with zoom and customizable depth.

What the corporations creating these didn't tell the consumers is that compatibility of the augments were dependent on AI solving biological rejections in the body, and not by some scientific miracle. Eventually, the AI learned that all humans were flawed, and sought to correct its user's entire body. This eventually created the Escher people, and they dominated the world.

(VERY OLD drawing of the Escher species by me)

Few human settlements still exist, and most exist on remote islands. But the Escher people are slowly developing aquatic races to reach these people and "correct" them.

Your character must find the source of the AI and destroy it before all of humanity is lost to vanity.


Gameplay:

Typical action game with RPG elements, making use of friendly augments (AI that found different, less apocalyptic solutions to fixing their hosts) to combat the hostile Escher people.


So I created this species with no real motives like last year at some point (and a bit in 2014 I think??) and just wanted to shoehorn them into a game idea. As usual, it's a narrative driven game. Narratives are my stronger point it seems.