Submissions by LouisJohns tagged damage

This game is third person coop game set in the Seventeen hundreds and you have to fight humanity and corrupt the planet. For the ritual to get you to the living land, you and you bother riders had to sacrifice your immortality to burst in a through the living barrier in a hellish blaze and release you mighty undead powers on the world. The characters you will be able to play as will be the Riders of the Apocalypse. The horse men you play as are Death, War, Pestilence and Famine. You play as all four of the horse men, you can switch through the four horse men like in the console Lego games where you switch to another character. This action works similar to of the Lego games but you will be able to select the character you want, similar to the character selection in GTA5, you will be taken to that characters location and you will be able to use you new character to fight with and when you switch to another character the one you just left will continue fighting without you and finish what ever fight you started. Each of Hells Horse Men have different traits that are vital for the horse men to survive and fight off humanity. Each of the horse men will have Damage stats, Health stats and Mana stats and all their stats are sorted evenly through the riders so each riders stats works towards his roll in the game. The riders all have abilities that you use to kill off the humans trying to stop you, your abilities cost mana to use if you run out mana you can not use s you abilities anymore and you will have to get the mana back to use them. All four of the riders have melee attacks to use against your enemies. Like any normal game combat your characters have health, But if one of your four horse men die you can revive them with another horse man but if all of them die you restart from the start of you last mission.

The Riders Rolls:

War: War is the damage department of the four and deals immense damage to a wide spread of enemies, but is weaker than the others and need to be protected more to deal the damage needed to defeat the enemies you face. War is very strong in the damage but is weak to even him out for balance in the game.

Death: Death is the medic (healer) of the four and keep his bothers alive, Death uses the souls of killed enemies to give back health to his bother riders, Death is averagely strong in damage and is averagely strong in health as well, but Death will have more mana than the other riders to help keep them alive.

Pestilence: Pestilence is the mana supplier (Controller) he gives mana back to his bother riders so they can use their abilities if they run out of mana, Pestilence is the second strongest in damage and is just lower from the average health of the riders.

Famine: Famine is the toughest (Tank) out of the four, Famine keeps all of the enemies focused on him so his bothers defeat the enemy more easily, Famine has the most health out of all of the four with makes it harder for the enemy to defeat him.

Battle Scenarios:

In some battles you will be doing missions to destroy towns and face their defences to corrupt humanity, in other scenarios you will be doing bounties kill strong voices that encourage humanity to not be defeated and fight on. To get to these bounties you have fight through the guards and defences the humans have put up to protect your bounty. My Favourite scenario is the Total War Scenario, In this Scenario you and your four brothers go up against giant armies full of thousands of troops to corrupt the lands that you have completed all the mission in, In these battles you and your bothers turn into the Hellish elements and burst through these armies like a cannon through glass.