Submissions by Lorenzo tagged game-jam

A game about a hole in which you throw stuff. This weekend I co-organised the first Civic Game Jam in Berlin (http://civicgamejam.com), one of the teams came up with the idea of a game featuring a hole, I really liked the concept so I did my own version, without looking at their creation first (of which you can see some bits on Twitter). Here's a comprehensive recap of the event if you're curious.

Adding a face to the hole was 100% inspired by Jenny Jiao Hsia's excellent GDC 2017 talk about cuteness.

Video: https://youtu.be/p2XsQD1IyCw

Took 2 hours to make.

Agame about watermelon emojis. This is also my submission for the A MAZE. #MelonGameJam, which is running right now: https://itch.io/jam/melon-game-jam.

Video: https://youtu.be/yZGhrDT99pc

It took me around 6 hours to make the game. 60% of that time was spent replicating the Facebook Messenger app UI, the rest connecting all the chat feed images, making the animation feel good and get the timing right – I wanted the win state to end with the screen getting all red.

This was inspired by other WarioWare D.I.Y. games replicating the UI of an app, like these two gems by Duncan Robson (who in general inspired me to do the Wario Year):

http://microcartridge.tumblr.com/post/109280703218/block

http://microcartridge.tumblr.com/post/49526839772/vine