Submissions by lewis_poll tagged fps

This game is a plane crash simulator that physically fabricates plane crash scenarios with different causes. The gameplay is first person and follows random travelers on their flight home moments before the plane turns to turmoil. The player may undergo hijacking, the plane falling apart, or even the plane flying over a military base, all scenarios are random and immersive. There are many objects such as fire extinguishers, plates, and guns to assist the player, though every visible object is usable in some form. Objects are able to be thrown or used in such melee combat or to jam doors etc. As the time runs out before the crash, the plane starts descending, so the gameplay begins to change as the player not only fights their survival but the new force of gravity that pulls them as they move across the plane.

Gameplay is inspired by the COD 4 bonus mission where you pace a plane before neutralizing enemy threats. Upon succession the player may parachute to safety, or steer the plane for a rough landing, options are endless.


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A fatal outbreak causes civilians to become infected with a fatal virus that turns people hyper-aggressive towards each other as the remainders fight one another off in search of a cure. The virus causes people to become aggressive, and amnesia-like as their memories completely wipe and they mistake themselves for being higher beings who view other earthlings as inferior invaders.

You play as a governmental service member who is dropped in via helicopter and begins a quarantine zone. The player works with other players in multiplayer lobbies to complete the campaign missions of containing the crowds, organizing a quarantine zone, and eventually killing off many infected members as they begin attacks on their own world.

The game is a singleplayer, first person thriller, that provides endless entertainment in a seemingly eerie and dense environment. The frequent contrast of clueless civilians and enraged infected creates tension in these tight environments and constructs the enigmatic world of OUTBREAK.

The player will have supply drops where they find ammo and guns, only able to reload empty clips by finding these crates. The player can upgrade their suit and eventually if they become infected, they may play the opposing side and try and defeat the quarantine service members and wreck havoc in the world.


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This first person shooter game takes place in the world of the internet. A frantic and deranged loner is sucked into the world of his internet, and faces the now physical challenge of deleting his history. The dark and sometimes perverted entities that exist in his history come to life and he ventures the internet in search of total annihilation before the FBI scan his history. Illegal downloads, dodgy porn sites, and even funny cat videos all come to life and are characterized into living enities that rush towards the player in a pixelated environment that forms as the player runs across it.

The player has guns that do damage in stylized reflections of a computer, eg) 'The Point & Click' - a gun that fires an array of mouse cursors that stun the enemy and temporarily slow them as the cursors push them back. Another gun is 'The Recycler' - a laser with a long reload time and small ammo clip but completely wipes enemies in one shot, as it sends enemies to a recycle bin that vanishes forever.

The FBI are onto the player as the player takes on the role of a semi anti-hero, he is a lone and deranged individual with hacking technology beyond the modern world. The player uses a sort of 'Animus' like machine (from Assassins Creed) to delve into the world of his internet and take on the cyber demons of his mind. The game takes a look at self-reflection and puts the player in the role of someone completely different to themselves, this would provide a different type of playstyle, almost in the same sense as games such as Postal.

As this theme is quite deranged and has the potential to explore darker ideas and settings, I'd love for enemies and environments to be based off characters from the DOOM franchise. Doom mixes the elements of horror and first person shooter/action to compliment the games and really push the boundaries as to what is actually plausible in a game.

http://1.bp.blogspot.com/-W1z0T6pqddc/TlxA7RnLTNI/AAAAAAAADRU/Zzfg-MXRht0/s640/IMG_3328.jpg



This game works off the premise of game kill streaks in that they advance the players skills (e.g damage, movement) momentarily. The idea is formed based on the movie CRANK (2006), as the main character is unfortunately placed with a faulty heart that requires adrenaline to survive. The player is dropped in different maps populated with enemies (random gang members) that he must take out in consecutive action to obtain a fast paced and steady killstreak. The killstreak pumps the player with adrenaline so they are able to move and move faster with each consecutive kill. The adrenaline prevents the player's heart from giving out and their ultimate death/end of game. In this instance, with each killstreak the player gains faster movement, higher damage, and more agility to prevent draining as much stamina.

The game is a singleplayer shooter (almost arena like) game that places the player in randomly generated warzones in environments of all gang related settings such as mansions, carparks, ghettos, or even suburban streets.

Here is a first person image containing a GTA SAN ANDREAS mod that represents the visual appearance of Killstreak

http://blog-imgs-48-origin.fc2.com/a/s/h/ashslowgameblog/gtasaimage02706.jpg