This arena game holds up to 8 players, and players assume the roles of weapons rather than actual player entities. The player controls swords, axes, all melee style weapons in order to attack the other players. But there is one problem, the weapons are attached to human like players themselves, only that the the humans are rag-dolls and fling around relentlessly as the player attempts to swing or pierce through the air. The gameplay is designed to be fun and innovative, elaborating on the pure joy of absurdity, similar to the game GANG BEASTS as the struggle of doing such simple things actually becomes quite entertaining and overall quite funny.
Attacking other players becomes quite a challenge, and alot of kills would occur almost as pure luck out of flinging a sword and ragdoll across the map and it happens to bounce around into another player. The weight of the ragdoll adds another factor of physics to the weapon as it weighs the blade down on different angles as the player attacks and swings in different directions. The player has no control of the ragdoll whatsoever.
There was no image expressing my idea so i did a quick speed-paint to visualize the idea for the reader.