In a world of technology where progress trumps morals, you worked with a small team of scientists focus-testing the latest in mind-controlling and interrogation software: a virtual reality prison for the mind, where the architecture of the subject's brain is negotiable to the operator's every whim. You studied the mental effects of having a prisoner repeatedly attempt to escape this reality, working diligently. Until, that is, the team ran out of willing test subjects once the very last had lost themselves to the Mindchamber. You must understand, it was nothing personal. Progress is progress, and you were the youngest member of the team, after all.
So they turned to you, and you of course very willingly submitted yourself to being the next test subject. That's how it will be told, anyway. What do details matter?
You are <insert name>, a former scientist-turned test subject. After being forcibly imprisoned in the Mindchamber, your memory was wiped and you find yourself not knowing where you are. All you know is that it's not where you want to be, and you must find a way out.
You start in a bare room, and beyond its doorway lies a maze of tricks, hazards, and treachery. You may move left and right as well as jump, crawl, and climb, but do not expect to get out easily when your own brain works to thwart you. Each time you fail, you are placed back in the bare room with only your memories of the traps outside to guide you. But the chamber will remember you, too. As you get closer to the exit, you may find your brittle reality re-knitting itself under some sinister will...
Oh, and, a word of warning, <insert name>. There are still some, shall we say, side effects to repeatedly resetting a subject's mind. As your long-term memory becomes damaged, you will be unable to recall small shreds of the level, and these scraps will forever be gone from your mind's eye. But the testing must go on, even until your mind is completely erased. Should that happen…
Character and boxes: Paradise Lost: First Contact by Asthree Works http://asthreeworks.com/?attachment_id=570
Background: "The IT Crowd Based Sprite Game" corridors.psd by Patrick Forringer http://patrick.forringer.com/2012/09/the-it-crowd-...
Static: "TV Noise, Static, Snow" by n4pgamer on DeviantART http://n4pgamer.deviantart.com/art/TV-Noise-Static...