This is a 3D FPS game.
Player will be role playing one of the soldiers who is in charge of transporting prisoners/captives (enemy soldiers/ordinary civilians) from one location to another. The more prisoners arrives alive, the more game credits player will get.
During a mission, prisoners will try to escape and there will be enemies come to rescue them. Player needs to fight the coming enemies and always keep an eye on the prisoners. Player can kill anyone in sight (including own teammates). However it might not be a good idea to kill the prisoners.
There will be no limitations on how player choose to play the game. If player wants to get advance weapons or promotion, then the player will do what a soldier supposed to do, follow the orders. However, that is not the only choice. Player can choose to help the prisoners too (e.g. let them escape, giving them more food and medical care, etc.). While doing something against the rules, player needs to keep it in secret (cannot be seen by teammates). If there is no prisoner left when arrives the destination, player fail the mission with no game credits (use to buy advance weapons) nor experience point (use to get promotion).
There will be several endings (depends on the player's position). After the ending animation, there will be a page showing up, with lists of names. The ones player helped; the ones player killed; and the ones player helped to kill.