Submissions by jackwilson tagged sweets

A simulation/tycoon game with a very colourful aesthetic where you control a set of sweet shops on earth. The player's aim is to stay in business for as long as possible, by staying profitable.

Certain forces work against the player as they run their business. Customers are constantly demanding new sweets, which the player must design. These could be popular or unpopular depending on the current 'fads'. The player must be careful however, as certain ingredients or sizes of sweets can spread tooth decay or heart problems to their customers. If this occurs the player would encounter a fine that grows progressively larger each time.

Furthermore, if the player does not expand fast enough then the market that cannot access your sweet shops may cause favour to sway to the competition. Of course this would decrease revenue and make staying in business far more difficult.

The player must manage the stock levels of different sweets in each store based on demand, and order an appropriate amount of ingredients to the factory or factories that manufacture their custom sweets.

As the player expands, they must manage more shops, create more sweets and produce larger quantities of them. This causes the difficulty level to increase as more actions must be performed in a smaller period of time.

Sweets by Charlie Buckett, image retrieved 21/07/2016 from http://www.littlegatherer.com/eat/creative-showcase-charlie-buckett