Planeta is a game where the player grows and develops his own planet. The game will start with a question asking the player what the planet's name will be. After this, the player starts off with an asteroid. In order to develop the asteroid into a planet, the player must gather resources and matter. The process of developing a planet requires matter and resources. In order to gain resources, the player must explore the universe. Matter can be found anywhere in the game. Development is not dependent on gathering resources. The game has no main goal. It is similar to a screen saver. There are no specific controls for this game, it could be anything. The game's goal could also trigger the player's curiosity. Random player input such as pressing buttons on the keyboard or the mouse my affect some occurrence in the game screen. The game will not provide any tutorial on how to play it. The player must figure it out himself.
Inspired from this gif. Design by Michael Shillingburg
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