Submissions by ianmoh tagged social-media-game

Mosaic is a puzzle-based time attack where players watching blurred images, guess the name, subject, and answer other questions about it, done under a pressure of time.

In starting a new game, a player encounters a heavily distorted image. A countdown begins from a predetermined amount, and the picture proceeds to un-blur, growing sharper in fidelity and contrast, until the original image is visible again. Players have until the time runs out to answer questions concerning the image's specific details. These questions typically reflect:

  • People or objects in view
  • Presence of landscape objects such as land, sea, sky
  • Emotion
  • Famous landmarks

Each level loads a different image, which progressively becomes more abstract and specific, covering esoteric or advanced questions. For instance, fine art paintings with advanced questions normally relegated to armchair theologians with specialised knowledge.

You are awarded points based on how many questions you answered. The point scale multiplies and rewards you the more questions are answer, effectively being a measure of how well and quickly you can discern the blurred images.

The inspiration behind this game is from the use of Captcha. Captcha verifies against bots (non-human users) by getting them identify augmented words and letters in images. As well as this, this is used to aid a deep learning algorithm is optical recognition of printed text.

This game applies the idea of gamification, to crowd source the info for machine of software to understand images in a more intuitive sense – for instance emotional nuances, wider context (two people getting married at a wedding), further to objective and literal details (tree, man, woman). Ultimately, this presence a novel way to develop Artificial General Intelligence (A.G.I.).

Platform: Desktop platform using Facebook as a medium
Target Audience: Young adults 18 years and older

Reference Image:
http://thedsgnblog.com

It's the end of the world - or exactly 30 seconds until that happens. There's no running from a global nuclear holocaust, nor is there any reason to cry about it. So from this, a game is proposed - who can last the longest?

A social media game where your player is placed in a randomly generated room, and with 30 seconds you must survive a nuclear explosion longest.

The rooms will be typical suburban and urban civilian areas like kitchens, cafes, hotel lobbies - Rendered in 3d. The Player's H.U.D. has only a timer that counts down. Your player avatar is also randomly generated - a pizza delivery person, a nun, the prime minister. Their movement is a reflected by their gender, body size etc. Controls accommodate typical human movement and physics - running, jumping, grabbing and moving objects.

You aren't allowed to leave the immediate vicinity of the area you were assigned to, but it is left open to you to be creative with your surroundings and what is available to you.

Your results are posted on a leader board with your name, the room you were assigned, the milliseconds you lasted since the countdown before annihilation, and a snapshot of what you looked like prior.

Platform: PC/ MAC using the Facebook API.
Target Audience: Mature audiences (violence and disturbing content)
The controls: A QWERTY keyboard:
- Arrows for directional movement.
- Spacebar to jump/ grab onto/ push objects. Hold while moving to run.
- Shift to interact with fixtures (turn on taps, open cupboard doors)
- WASD to look up/down & left/right.

Reference Image:
http://www.yelp.com/biz_photos/los-angeles-art-sho...