So, we had a little setback, because there's still no artist in our team, but hopefully this is temporary.
Yesterday we've planned out our programming tasks and discussed some gameplay details. We've created a github repo, pushed our project and added links to our design doc and task list. Our programmer has finished the fish wandering behavior, attaching a video he sent 😎
Today we're having a sound design discussion and continue our core gameplay development. Day 3 is starting, so naturally we enter a content creation stage of our development cycle.
Fish us luck!!