A puzzling quick-fire type game where the object of the game is to figure out how to play the games. To elaborate, the game itself contains lots of little mini-games and for each one you have a time limit to figure out how to play the game. This game would probably be best on a mobile phone to enable the use of haptic features such as the accelerometer and touch screen. The mini-games would be extremely simplified but get harder as they go on. To add a little bit of a replay value, there will also be a competitive score board that lets you compare your score to either the world or your little group of friends. This game will be targeted towards young teens who hope to improve their reaction time and quicken their problem solving skills. Of course, Initiative will still be suitable for older or even younger people as well.
Art done by: Hayden Jones