Submissions by dAndy7 tagged bossfight

Vessel

Genre: Rts, commander, Action, Rpg, multiplayer.
Platform: PC, Xbox, Switch.
Audience: People with a grim sense of humor, anyone that loves to be the bad guy, mostly sarcastic people and evil-doers by nature; 18+

In Vessel, become the destroyer, embrace insanity; You’ll be given a human, what you put into it, or what you turn it to is all up to you… just know it’s not going to be something good, whether it’s as simple as a zombie or as twisted as turning him into a living gateway to hell, the choice is yours to make, control your army and ravage the world against 2 other factions.


Gameplay

The game features 3 branches for the player to pick:
-The Cultist
-The Geneticist
-The Warlock

Each one of them will be given 5 possible types of creations to turn their human into, once the choice is made every branching decision the player is given will be around the creation type he chose, some examples could be, if the player chose to be a cultist and then chose fealty to the elder ones, he will most likely start his playthrough as one of 5 types of elder being vessels, these will branch out into another 3 types of sub-races that will branch out into one of two designated elder gods spawning to bring forth chaos and destruction to the known universe.

For the player to keep branching he will have to progress on his research about his branch, meaning he will have to unlock every single possible path to then pick one of them.

The way unlocking works varies between each one, but will generally be a certain amount of resources, objectives and destruction requisites.


Game Phases

The game phases are simple, first, you choose what will your human be, after that is done, most of your playthrough will be focused on controlling your vessel, meaning, if you became a werewolf, you now need to feast on the citizens of a city of your choosing, once inside the city, you’ll be given a set of stretch goals to achieve in order to progress, once those are done, the player will move forward to choosing what sub-type is next, this will go on until the player reaches the last tier, in which he will be given all of the world to play around with until no life is left, after that, he either succeeds or fails at his task and is given all of his scores.

The catch is, there will be other 2 players aiming for the same thing, so eventually the game will come down to facing and destroying your rivals in massive battles where you command your army of lesser beings and take on the front lines yourself, this is not a game where ties are possible, either win, or face absolute obliteration.

Death

Death works on a peculiar way on Vessel, if you happen to die and you already possess other lesser creatures under your wing, you will be given the option to choose amongst them to keep on playing or forfeit your match. However, if you do pick a lesser creature the game will carry on as usual, but you will have suffered a possible mayor setback towards the end goal. No one in his sane mind would want to face Yog-Sothoth as a mere imp overlord, yet again, are you sane?

Camera and in-game interface

The camera will be 3rd person, and the interface will feature a set of abilities for your vessel and a command wheel for your army, the player will also be given the choice to engage in tactical view, but this will set his vessel as a bot for the time being, not being able to command it’s abilities directly and limiting it to only movement choices.

It's a mobile shoot em' up stage based game with a hardcore one hit ko and from scratch stage reset twist.

Soundtrack: https://www.youtube.com/watch?v=KF32DRg9opA
Composer: Yoshihiro Sakaguchi
Artist: Andres Silvera

Andy streak#1.docx13kb
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