Submissions by Chris.Mills tagged trading

Traders Dilemma is a card base game set in the early 1800's in which players must negotiate and barter amongst each other to achieve their end goal and win the game. The game can be played from anywhere as small as two players and up to as large as eight. The game is better played with larger amounts of people as more people can trade, strike alliances and agreements and backstab other players if a lucrative opportunity comes their way. At the beginning of the End Goal Deck is shuffled and placed out in a fan like shape, each player then chooses one card from random to be their objective. End Goals range from generating a certain amount of wealth to building a specific building or dominating the economy by owning a certain amount of trading posts.

The game begins with players starting out with a single trade post card which generates income every turn which can then be spent to gather resources or purchase laborers to expand your trading post into thriving towns. As the game progresses players may build trading posts in other players' towns for a portion of their profit every turn. Every second trade post built allows the player to draw an extra card each turn to a maximum of three. This can allow players to gain a quick lead but also increase the risk of drawing hazard cards.

Hazard cards are cards inside the normal with buildings etc. that take effect immediately in the owning players' trading posts and will specify if one or more are affected. These effects will always impact your income in some way, either by reducing for a set amount of turns or requiring the player to pay a lump sum for repairs etc., some may even force the player to abandon a trading post if they don't have the funds required to save it. The player may also elect to not fix the problem but effects will increase in potency each turn.

Players may trade between one another for resources or construct buildings to increase resource acquirement or income. Each building has a maximum that each player can build so if a lumber that provides two wood every turn has a maximum of two, a player can only build two of them in each trade post they own.

Once a player decides to build a town their income can increase dramatically but towns also come with an increased risk of hazard cards. Every fourth turn that the player who owns a town must draw from the separate town hazards deck which is more powerful than those encountered in the normal deck.

The more players there are, the more is to be had and also potential frustration. Trader's dilemma is a game for most age groups over 12.

Image attribution: image retrieved (31 August 2015) from http://www.oldwestrealtyandauction.com/wp-content/uploads/2011/04/trading.jpg

In this puzzle adventure game, you take control of an adventurous explorer who roams through undiscovered islands in the early 1900's. Your character, Jonas, Is a middle aged male, struggling to make ends meet as a busking juggler on the mean streets of New York. unbeknownst to everyone else you know, this is just a cover for your real job: stealing ancient treasures and selling them to the highest bidder. In Undiscovered: puzzle Adventures you will travel between undiscovered islands, searching through ancient Mayan, Roman, Amazonian and even Egyptian ruins among many other scenic locations in your hunt for treasure.

While exploring these islands, be prepared to treat with any natives to ensure your safe passage, avoid them entirely, or if the worst should happen, fight them. Not only are their natives on the islands to worry about, there is also the local wildlife to be wary of: from monkeys to wild boars, you will have to make sure they don't impede your progress, be careful though, if roaming natives spot dead animals, they will begin searching the area.

After making your way through the wilderness and into a ruin, you will be challenged in varying difficulties to solve puzzles, starting out easy then progressively harder as you progress. Traps, moving platforms, mind bending frustration and more await you within, can you escape with your treasure while remaining alive? If you do and manage to get back to the streets of New York, you must find a dealer who will take your treasures from you for a previously agreed upon price. If you feel the danger was not worth the treasure gained, you may try to convince him to part with more money, but this may result in complete refusal to purchase the treasure or even hostility.

Be careful when you barter with people, you have a reputation to uphold. if you anger too many buyers or informants, you may end up with only the most desperate of people contacting you for the most meager of rewards. if this happens, you must work hard to find your way back into a sterling reputation.

Once you have amassed a wealth beyond compare you may elect to retire and win the game.

Key Features:

-A scenic exploration phase

-Unique haggling system

-Competent and brutal AI

-Varying degrees of challenging puzzles

Image Attribution:

Photo of Times Square: Retrieved (28 July 2015) from https://www.google.co.nz/search?q=indiana+jones&cl...:en-US:official&channel=fflb&biw=1280&bih=913&source=lnms&tbm=isch&sa=X&ved=0CAYQ_AUoAWoVChMI37b9jan8xgIVoiOmCh0P1AOz#channel=fflb&tbm=isch&q=1900%27s+New+York&imgrc=gp32bsBMyTF8jM%3A

Photo of Indiana Jones: Retrieved (28 July 2015) from http://www.lastwordonnothing.com/wp-content/uploads/2014/09/Indy.jpeg

Photo of Mayan Ruins: Retrieved (28 July 2015) from http://images.boomsbeat.com/data/images/full/14439/belize-maya-ruins-1-jpg.jpg