Submissions by CalixJumi tagged shooter

--- This is what I tried to accomplish, aka the first blog post about the idea ---

Pitch: 10EGUN is a 2d arcade shooter about fighting monsters with guns with both increasing exponentially in size and mass destruction.

The idea is for a [ridicuous] scaling game, like how katamary damacy scales quickly, also like cookie clicker but this time is for a shooter. You start shooting blobs and then bigger enemies appear but you get even more powerful weapons and the window starts zooming out so you end up with the world with the size of a pixel.

Scope: Like 10 transformations, always escalating outside

--- This is what I posted in between 2nd and 3rd week ---

--- And last day of the Iteration 3 i decided to post stuff ---

Ok so, I didnt finished!! its a cool view tho, but i just messed up my times.

Learning + complains and tears:

I did had the first spare time (before weekend) to ideate the whole stuff and I came with the game idea: ridiculous scaling as in Katamari but with lots of shooting, the concept was to scale out more and more being a regular guy shooting and scaling in size to island, mountains, worlds, galaxies etc.

So the first weekend i made some code to enable that unstoppable scaling and it was hard, and i made some assets that were shit and i was kinda ok with using them idk why. Anyways the second week i planned the "script", first you have a gun then a bazooka then a tank, then it morphs into a giant laser cannon, then a flower laser canon, then a giga flower ... etc you get it, that was in the second week weekdays and when I got to the only time I could code hard... i did nothing... NOTHING and i lost tons of time with different things, yeah i had some stuff to do but not to use the whole Friday Saturday and Sunday. Feeling like garbage while Adriel was telling the love about the train jam... and I felt so useless... thinking "I will never loose this curse". So in this last weekend I made this progress, ended up with something that seems cool but actually its not a game. Ive been pixelarting sometimes and a friend of mine thought me that my "game" looks cool, so yeah some props but still shit. The idea of scaling itself looks cool and some of the animations made it look a little cooler (at first I wasnt going to include any of it maybe i could have ended the game without them but its part of the feeling of "WOHA ZOOMING OUT MORE?"). But anyways, im a piece of garbage im going to feel down a little bit because everyone is at GDC and here only able to look through the window for the people having fun (the twitter metaphorical window). But hey, im trying at least isnt it?

right?


If you play ... enjoy! it crashes when you reach the gun hand and upgrade... also use the E to accelerate the upgrades. You use the mouse to shoot and wasd (sometimes) to move


ridiculousShooting.app.zip7mb
1 download