Where the player sets up the game for the AI, using the tools to make a map filled with treasure, enemies and obstacles and then hit go and watch as a sim pops in and tries to beat your level. Difficulty could come from how much the player is allowed to put into the level or how the terrain is laid out or what tools are available but once you have made something you get to watch a little simulation, in an game movie. Means you can add your own story to the idea and see how that plays out or even set the difficulty of the AI, and see what creative ways it can overcome your creations.Feel triumph if you win and the game cannot win against you, or feel happy that the little sim got through to the end without dying, either way feel happy. Limits may also include that you need to arm the player with a certain weapon, but as a prerequisite you have to include that item in the level too
You are a member of a mining guild whose job it is to excavate and build dungeons for various clientele, Vampires looking for a safe place to sleep during the day, crazy mages needing a place to run experiments unfettered, any and all jobs are accepted and you are forced to work. The danger pay is crazy though.
Board game where as the players move they flip cards that make up the new dungeon and do different things, some cards might help finish rooms off and give them a polished look, some might cause a cave in, some may even cause monsters to take up residence before you can finish..or leave. the goal is to get as much of the dungeon done before leaving without dying. if multiple people leave its the person with the most points who wins. Can either play cooperatively or competitively, even have expansions with diffferent styles of dungeons perhaps