You are sick. Monotony is sickening, interaction is sickening, your routines as a result are now sickening. All that is left is to seek a cure for yourself, and you think the cure is peace, but that is too much to ask of the world around you.
Seek peace through the silence of others, using means of negotiation, sabotage, and brute force to silence the world around you. Just remember; you are sick. Whatever you choose to do will generate noise, gradually overloading your tolerance. Both destruction and pacifism are viable tools at your disposal, and both will generate noise. Seek comfort and regeneration in places of solitude, avoiding noise for a time until you regain your sanity, else you want to lose it. Just remember; its either you or them, and you are sick.
Features:
- A unique world that adapts to your actions with dynamic hostility
- Multiple solutions to an ever growing conundrum on which your life is dependent
- Designed for the traditional control methods of a mouse and keyboard, due to an extensive reliance on movement
(img source: http://img05.deviantart.net/5b73/i/2012/332/a/8/hear_no_evil__see_no_evil__speak_no_evil_by_design_by_humans-d5mfsvg.jpg)