Plug n' Play is a fighting game about building a robotic brawler that is operated manually through programmed functions but also by operators physically pulling and plugging in cables to change the robots functions from the back.
Inspired by Rock em' Sock em' Robots, the objective of this game is to knock your opponents robot over, or to knock their robots head off. Robots are first built by players, players work with a template that must involve some kind of movement mechanism (such as caterpillar tracks or legs) combined with a power source, a body, and a head. Players then modify this template, adding weight to the places they want it, adding armor, arms, and weapons all within a set budget until they have a robot that they are happy with, then players fight them.
The robots back contains an assortment of cables that the players will have to continuously reach for, because the robot will automatically repeat any functions that are cabled to the robots power source, meaning to stop the robot from punching, players will have to disconnect its arms temporarily. The more functions that are running simultaneously, the slower they will all collectively become. For example, if the robot is running its walking, turning, and punching functions at the same time, a robot that is only punching will punch three times harder. Players will have to tactically disconnect and reconnect functions on the fly to make their robots effectively fight their opponents.
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Magic the Fisting is a tactical card/action vr game taking heavy inspiration from Magic the Gathering, with a virtual reality twist. Players can flip the table at the end of a match and try to fist fight their opponent to asset their dominance and that they are the true victors.
Players duel one another in a card game where they form a deck of 30 of their personal cards, and tap them in game to cast spells and summon creatures based on elemental counters to defeat the other player. The player has a certain amount of hp and when they lose it the game is over, assuming the player isn't a sore loser. If the player is a sore loser, they can choose to flip the table and try to beat their opponent in a vr fist fight to prove who the greater wizard is.
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