Bipolarize is a side-scrolling horror/platformer in which you utilize your deaths as a tool for progression. The game plays in a world where life and death are two parallel states of existence occurring at the same time, and you as the player can pass between them. The player will find enemies, traps and obstacles that can be surpassed through a combination of traditional platforming precision and skill combined with the idea of intentionally dying and resurrecting.
When the player is alive, they will move as you would expect with the influence of gravity and with general human capabilities. When the player dies they become a spirit which can move much more freely with complete air control. Entering the death state means that the level will progress at the same rate but with different challenges adapted to the state of existence. The player can resurrect at any time by smashing through the ground (which is now above them) which will allow the player to bypass extremely difficult obstacles from when they were alive. Unlike the players living state, death becomes permanent if the player dies again in the death state. Ethereal creatures will eat the light around the player obscuring their vision, and if the light weakens too much the creatures will rip the player apart and break their spirit. This light within the state of death and the states initial calmness can be regenerated by spending an adequate amount of time alive. This means that flickering too rapidly between living and dead states can leave you trapped in a dark realm where you will be consumed.
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