Submissions by austinobrien tagged upgrades

Cookie Clicker whetted your appetite for idle games, but left you pining for your true desire - medieval mercantile? Worry no more friend, Medi-Idler Magnate has you covered. You, the newest shop-owner in all the lands, must manage the process of resource collection, item creation, and product selling to ensure that your trusty adventurers know they're getting only the best at Insert-Name-Here's Shop. Through utilising an idle-based system, your workers will be bringing in those hard-earned gold coins to improve your business at all stages of your pipeline – it's not just enough to have your trusty miners bringing you high-quality ore, you need your expert blacksmiths to keep your gear finely tempered, and the sharpest salesman to ensure that every adventurer leaves with less in their purse. To pursue true financial domination, you'll have to ensure your subordinates are well-trained, well-equipped, and well-dressed. And that there's plenty of them! However, it's not simply enough to employ and deploy the right people – you'll have to be making smart business decisions about which resources you track down, what pieces of gear you make, and how you order and sell your stock in the shop. Outside of your shop the adventurers you supply will go off and do battle with fierce creatures and dungeons – they'll certainly earn a lot of gold coins, but they won't be returning if they're not well-equipped!

Game Features:

  • Complex stock-based resource system, with a variety of tier-based operators that interact and transform basic pieces into more complex ones (nobody wants your Cruddy Copper Ore, but they definitely want your Cruddy Copper Chestpiece)
  • Tier-based workers at every task with exponential scaling costs
  • Array of interesting upgrades that influence the capacity and skill of your workers
  • Character-based adventurers that have preferences and will certainly die to a Dragon if not cared for
  • Plenty of heavy micro-management to achieve optimisation, or just sit back and idle

Unique Selling Points:

  • No more being the adventurer! You're a shop keeper now
  • Reforms and reinvents the idle game – visually see not only your workers bringing in stock, but also the effect of adventurers living and dying by your prices and wares

Image Source: Austin O'Brien