Hang on to rays of light.
May 14, 16:15 - 17:35.
My main is to crank out a melodic EDM song in an hour.
Okay, it was more melodic than EDM, but I guess it fulfills the purpose. I am thinking that the part with the beats isn't quite as impactful as I want it to be, probably due to the fact that the kick is a bit too mechanical. Maybe more noise would have been good for it.
Total time: 1h 20m (the exact time for a One Hour Compo! It's almost like I know the exact time.)
I worked with a theme: Space Pirates. On earth, there was ice. In spaceā¦ there is still ice.
Production notes: I worked pretty quickly. The song's not too long and I reused a number of melodies and kept them pretty simple. I wanted to get some amount of chippiness in the tune but not too much.
The song is made with predominantly hardware and some software effects. I am really happy with the sounds the Phenol can make - it forms the background drone and really helped to fill out the track. The rest of the track was made with a Nord Lead 2x and MASCHINE druns. Effects are mostly Valhalla Shimmer and some amount of Neutron, but there's also a few others here and there.
Sunday, April 2, 12:00 - 12:15. Again, I am thinking of Zelda: Breath of the Wild so I'm here to make a quick and interesting song in a minimal amount of time!
It's actually interesting to see how much "quality" I can crank out in a tiny span of time.
I've received a theme from someone: Space Pirates. So let's make it so.
Setup and making patches - didn't get enough time to really get started.
13:15 - 15:25. Compose, sound design, mix. Boom.
Total time: 2h 10m
In the open world, there's gold at the end of the rainbow.
Track notes: I kind of didn't try hard enough. I ran a bunch of errands earlier in the day and kind of came home late-ish. I did aim for two things in this track:
1. A new key. Arpeggios. Stuff like that. The composition isn't anything amazing but new keys take a bit to learn.
2. Compose more chiptune and make sure that it sounds like passable pleasant chiptune music that doesn't have anything fundamentally wrong with the timbre.
A few habits I'm picking up: Changing drum timbres. Thanks onezero!
Things I didn't spend a lot of time on: Mixing. I think it's reasonably balanced but I applied very little EQ and compression.
Also, as cool as analog synths are, they fall out of tune and rar I keep on having to fix things. Maybe that's not a bad thing because my ear's starting to get trained finally.
Hope I achieved those goals and that you enjoy this!
Sun, March 19. 11:30 - 11:50. I'd like to work on making arpeggios and other backing elements, chiptune style this week.
I also plan to work on the key of F major/D minor to get more used to different keys. I currently do a lot of C, G, and E and adding another key will help diversify my sound.
It also reminds me that I should work on playing scales as a regular exercise.
13:00 - 13:20.
16:25 - 17:45. Not really my best work - I kind of half-assed the mixing. It was fun though.
Total time: 2h