Submissions by andrewwelsh tagged speaking

In this game, the player would be required to read a speech for approximately 3 minutes. They would read the speech off of giant cards being held by pedestrians. The game would take place in a bustling city, with the giant cards becoming obstructed by vehicles and people making their way throughout the city. Different difficulty levels would be based upon different times of day, with times such as the morning, midday and evening being the busiest, while times in between would be easier to complete. The player would read from the signs and speak aloud in real life, and the game would use the microphone to detect whether their speech is correct or not. The player would also be required to keep a small group of people interested, and possibly even gain more viewers. If the player is unable to find a word or the sentence no longer makes sense, some viewers may decide to leave. This would be similar to the crowd in Guitar Hero games, where they change their attitude based on how well the player is performing. The audience that the player has accumulated would continue to view any future speeches the player gives, working as a sort of score for how well the player does each time they play. Busier times would have the ability to add more people to the crowd, while the other times would be easier but attract less people.

Image from https://s-media-cache-ak0.pinimg.com/564x/7d/2c/95/7d2c95fd19d534a5a870fafa8206f459.jpg retrieved 31/8/2016