A man sits next to you at a bus stop slightly too close. You must poke him in order to move him over slightly, and become more comfortable. Of course, he was comfortable where he was and therefore wants back. The man slowly moves closer once again, and you must poke him once more to move him back. This is a VR experience, which is integral to the game as it increases the immersion. The player will be able to view their comfiness by pulling their phone out of their pocket within the game, which will have a meter on the display.
Poking too much will make the man angry, alerting everybody at the bus stop and then the bus. Poking too little will result in the man sitting on your lap, and your discomfort level will be maxed out. This is how the player loses the game. The game will move locations after few minutes, after which the player would be seated on the bus. The man would still be sitting next to the player, and the gameplay would continue.