Submissions by andinalmira tagged 24

// "Hah! Ghosts are just myths and legends right? So there's no way it'd be true~ So! Let's continue our game!"

It all started when 3 little elementary kids playing hide and seek on their back yard. As the sun starts to set one of the kids reminded the others that they return home immediately like what their parent told them to, as supernatural being came out when the sun sets. The other kid refuses and told his friends that ghosts are not real, since he had lived in a bigger town where people are less superstitious.

As they reluctantly continue their game, the main character, Naldy, starts to feel something is off. It was his turn to search for his friends. After 10 minutes with no luck on searching for his friends, he found someone crouching near a bush that he thought it was one of his friends. So he tapped the kid's shoulder but before he can say anything, he was interrupted by voices calling for him. As he turned his head to the voice's direction, it turns out to be his friends searching for him.

"Naldy!! Where are you! It's been an hour, where are you..."

"Maybe he went home..."

"He ditched us?!"

Naldy was surprised that he was gone for 1 hour, then he quickly try to respond, "Hey guys! I'm right over here!! Guys!! .. Guys?". He turned his head back to look at the other kid, but the kid isn't there. //

Ever since that day, Naldy's life has been different. He has a very superstitious family, especially his mother. Every day his mom would remind him with advises to protect himself from spiritual beings, as this would be hints throughout the game. There will be stages that he needs to go through which spans for a day in the his life. It could from his house, when he was out, in his school, and while he was spirited away.

For example, in one of the stage his mom told him that when the smell of Jasmine is strong means they are far away from you but when the smell is weak they are actually very close. Naldy will narrate most of the hints and what he feels, this is essential for your survival throughout the stage. So in order to get out from this situation, Naldy must follow where the strong smells lead until it COMPLETELY disappears. It's playing hot and cold.

Every stage will have different mechanics WHICH the mother, again, will advice you. There will be one stage where you will be introduced to death mechanic to add more suspense to the player. This will happen when you meet more violent beings.

Throughout the game, there's an insanity bar. The bar will fill up when you were touched or attacked by the spiritual beings. Seeing your friends get hurt or other events during the stage might also raise the bar. When you end the stage with your bar full, this will put 1 point in the insanity tally which will be counted in the end of the game.

The game has 3 endings; one being the good ending, one with the neutral ending and the last being the bad ending. If you have too much insanity points it will get you bad ending but if you have mid level of insanity will give you neutral ending. Very low insanity level give you good.


http://lounge.obviousmag.org/veja_bem/2012/06/a-arte-doentia-de-don-kenn.html