Submissions by aidan.fox6298 tagged pests

In Haymaker (or PESTilence) the player takes control of a living scarecrow, with the primary goal of guarding a farm and its crops. This is done by selecting a designated area, bordered by fences and as the scarecrow you must fight off crows and other pests, protecting the crops – losing produce however will affect your final score.

In regards to difficulty levels, larger crops will be harder than the smaller alternative as it's harder to control the area and fend of pests, therefore harsher repercussions to their final score. The scarecrow will have a few abilities to help with movement speed, shielding crops and shooing vermin. In regards to mechanical balance, the abilities will have cooldowns depending on the power of the ability.

Abilities:

  • Dash: a directional jump/dash moving however many units in a chosen direction
  • Birdbrain: control the mind of a crow to turn on the murder (group of crows) and reduce the amount of crows for the round
  • Bubble: protect a selected group of crops to be protected from vermin for a certain amount of time
  • Transform: the scarecrow grows more menacing for a certain amount of time, increasing the surrounding area of effect in which crows will flee

Mechanics:

  • Each round will have a time limit, amount of enemies/waves and a bunch of crops to protect
    • As each round passes the amount of enemies increases and recovery time in between waves decreases
  • Boss types could also be taken into account for certain waves, these bosses will have special abilities so as to not be shooed so easily
  • If all crops get destroyed then it's game over

Features:

  • Replayability
  • Waves of enemies
  • Set of abilities
  • Vibrant art direction

Intended for PC, Xbox One and Play Station 4 or larger mobile devices (tablets) for iOS and Android.


Reference image (Turnip Head from Studio Ghibli's "Howl's Moving Castle"): http://33.media.tumblr.com/ce1c6b8540f7e59513ca5e9791082622/tumblr_n8h3xqmyT01sapfv0o1_500.gif