Submissions by aidan.fox6298 tagged first-person

Exposure is a 3D puzzle-platformer in which you no longer control the character/protagonist, instead you control the camera. Being the eyes of the protagonist essentially leaves them blind until you guide their path. Most games consist of either first-person and/or third-person camera perspective, however Exposure incorporates both angles for the purpose of problem-solving.

First-person mode is used to scout hard to see angles, which the player wouldn't be able to navigate through third-person controls. However, in first person you cannot direct the character's attention, meaning this view will most likely be used the least.

In third-person mode, the player can rotate around the character, using them as a pivot and can pan a certain distance away – as the camera is tethered to the character. In third person mode, the player can lay down markers to directly grab the character's attention, otherwise the character will use the knowledge it already knows from you scanning the area. The main use of marking waypoints is to force the protagonist through puzzles – ensuring that the player still has some direct involvement.

Mechanics:

  • Camera manipulation
  • A protagonist that cannot be directly controlled
  • Hidden tutorials incorporating the different views

Features:

  • A new method of puzzle solving
  • Simple, calming soundtrack
  • An abundance of levels

Main inspiration: Captain Toad: Treasure Tracker (2014)

Intended for PC, Xbox One and Play Station 4


Reference image: https://d13yacurqjgara.cloudfront.net/users/24444/screenshots/1051317/guynoir_1x.png