So I think I'm starting to get the hang of doing the vectors for drawing fluids. Now it's time to start getting details in, which is basically the bulk of the actual drawing.
Curiously enough, just getting the vectors of motion right for the fluid actually helps with lighting affects. :)
And I thought refractive liquids were hard... reflective is like 11/10 in difficulty.
Anyway, here is drop of a reflective liquid on contact before dispersion and reaction of the body source. I didn't want to use any lines here and leave the colors with reflections to give the detail due to dense liquids showing similar properties. The phase change is again the difficult part. It's too rapid in the edges. You can see this in the first wave. It's as if I ended up doing the repelling force of impact rather than the residual change for the body source.