All submissions (149)


A submission for Daily Art

I tried out some different dithering methods again, but it looks terrible. I also want to get better at locating important parts in material studies, so that I can learn for myself instead of from tutorials.

Rock #2

A submission for Daily Art

I tried to make a non sharp rock but it looks bad. I ran out of time today and am gonna try a lot harder to start earlier in the day.

It's sharp, too. Nuff said

I started earlier today and spent a lot more time on it than usual. I love the new comment system, thanks Leafo!


A submission for Daily Art

I want to get better at spending more time on art each day, instead of doing it right before bed like I am now and rushing it.

More work just like yesterday, finished a walk cycle. Still not ready to show.

I'd share it, but it's not ready yet. I'm about halfway through.

I added one with milk and an empty one.

I did a clay pot for my game, full of water.

Didn't do to much today, just messed with shading.

Someone wants 15-bit art (SNES) for a game, so here's some practice. Also a flipped version of a sprite from yesterday with a flipped shadow I worked on.


A submission for Daily Art

Btw, all the art for this commission is in grayscale, which is new, so awesome! I expiremented with some different clothing detail types, and it looks a lot better imo.

I've gotten a start on my next job, which is pretty exciting. I have 2 big ones coming in, so I should get some new work equipment in the near future, which is extra exciting.

I spent 30 minutes trying to draw a boulder, but it just ended up looking like starfox and again I need to use a crappy placeholder so crap. That's ok though, that's what practice is for.

Simple, but does the job.


A submission for Daily Art

Not very good, but I spent a while on it and it still looks bad so I'll just leave it like that for now. Tomorrow I'kk


A submission for Daily Art

Redo of a shrub for my game from a while back, really satisfied with it. I think the bark is nice, but the leaves are a bit off. I'll touch up on it in the future.

Today I worked on grass tiles and redid a lot of the water tiles, to make the circles much bigger because the tiles in my game are really small. Here's a bit of it all in action (sand and dirt aren't mine)

Still need to add highlights + ground. Also figured out mentally how to work out my sand tile.

I'm trying to do a tile a day, and a spent some time on a sand tile but it's a bit rough. Just needs to look a bit softer, but I'll share it tomorrow

Aiming for the first 60 days straight. Did some art on the plane but can't post it now because I have barely any time and it's not digital.

Only 2 months early (for a commission). Merry Christmas.

I know it's taken me three days and this is all I have so far, but I don't actively work on it much, just for my daily art. My game isn't even my main project anymore. Just some simple leaves. Colours still need work, but as far as I'm concerned I've got the shapes down.

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