Here's my 2nd post for the challenge. This post covers one of the most misunderstood term when it comes to audio. I'm not sure I wrote enough about it but it is such a broad study that I can't make one blog post about it. So Hopefully it's enough for a small introduction to Psychoacoustics.
I wrote a summary of my second sprint about the world editor and a technical article as the first in a series on developing games in elm about functional programming. This one has proven quite popular and got quite a bit of activity on twitter which was nice!
Sprint Two - World Editor : http://gelatindesign.co.uk/project-iso/sprint-two-...
Developing Games in Elm - Functional Programming : http://gelatindesign.co.uk/developing-games-in-elm...
Google merchant account and living in South Africa problems. Also me at being bad at graphic design and the unity asset store to help.
http://unity3d-indiedev-south-africa.blogspot.com/2015/02/do-my-homework.html
So this week I've written a blog to kick-off my Gamedevology website surrounding game dev and design research, exploring How to make Non-Player Characters more interesting