Submissions from 2015-01-29 to 2015-01-30 (1 total)

Today I started to think about AI of enemy players. It will definitely be a challenge to make decent enemy players with multiple possible difficulty levels. Liam (@liamtwose) suggested a great website with amazing articles and videos about AI for games - http://aigamedev.com/. After watching only one video, I already got multiple ideas on how and what to implement in Crystal Kingdom. If you're interested in this sort of stuff, you should check that out.

I also did a little bit of coding, some basic stuff. Also added some comments, since the code will definitely become more difficult to maintain in near future. :)

Yesterday's update can be found here.

For more updates, you should follow my twitter account - @PeterLauris and the account of Crystal Kingdom (nothing much there yet :)) - @CrystalKingdom_.