Genre: Action RPG / Humorous psychedelia with mild horror.
Platform: PC exclusive.
Target Audience: Players aged 13+ who love surreal worlds and mind-bending mechanics.
Game description: Your name is Menta, and you were born a sheep with an imagination-overloaded brain, capable of creating momentary realities without meaning to. She materializes involuntary thoughts, which makes the world unpredictable. If she thinks the floor is lava, it will be. If she imagines an enemy is adorable, it will turn pink before trying to eat her.
The story takes place in a valley that has been fragmented when Menta had a massive nightmare that became real. Now she must travel through these fragments, such as talking forests, laughing dungeons, and corridors that bend like paper, to recover parts of her own mind.
If the player uses three consecutive ideas without losing focus, reality adjusts in their favor, but if they fail, the ideas come to life in a chaotic way and attack.
Its use
Keyboard movement, ideas are selected with the mouse and reflected in the environment: change gravity, deform paths, alter enemies, or modify physics to solve puzzles.
For the music, it would be surreal and atmospheric soundscapes: combining mystery with strangeness, ideal for a world shaped by thoughts. Myuu – Silent Horror.(https://youtu.be/REk9Ia6eYXk?si=Wnu1HF78q_4giYHM).
Genre: Party Game
Platform: PC / Consoles
Target audience: People who enjoy games where everything is improvisation, controlled chaos, and decisions that make no sense but still affect the story. Ideal for those who laugh themselves silly role-playing or making up nonsense on the fly.
Game description: In this game, everyone is a duck. Ducks sitting in a super important meeting where the future of the pond is supposedly being decided, but nothing makes sense.
They vote on ridiculous things like:
• Who controls the pond's bread?
• How do we expel the invasive iguana?
• Can you fly without a license or not?
The thing is, each player is assigned a completely random duck personality, and they have to stick to that character no matter what. You can be:
• a paranoid duck.
• one that only speaks in quacks.
• an anxious one.
• one that always votes against things out of habit.
• a guru duck who says he saw the future.
The game is basically 90% improvisation and 10% absurd decisions that change the pond, even if it's all nonsense. In the end, it feels like a mini duck roleplay comedy where chaos is part of the charm.
Image credits: https://dailyorange.com/2025/05/duck-cole-ross/ (I couldn't find an image that served as a reference, but this is how I imagine people playing this game xD).